OdysseyDecomp/lib/al/Library/Model/ModelDrawerWorldAo.h

20 lines
400 B
C++

#pragma once
#include "Library/Model/ModelDrawerBase.h"
namespace al {
class ModelDrawerWorldAo : public ModelDrawerBase {
public:
ModelDrawerWorldAo(const char* name);
void createTable() override;
void draw() const override;
void addModel(ModelCtrl*) override;
void removeModel(ModelCtrl*) override;
};
static_assert(sizeof(ModelDrawerWorldAo) == 0x50);
} // namespace al