OdysseyDecomp/lib/al/Library/Model/ModelDrawerDepthShadow.h

25 lines
510 B
C++

#pragma once
#include "Library/Model/ModelDrawerBase.h"
namespace al {
class ModelCtrl;
class ModelDrawerDepthShadow : public ModelDrawerBase {
public:
ModelDrawerDepthShadow(const char* name, bool, bool);
void createTable() override;
void registerModel(ModelCtrl*) override;
void addModel(ModelCtrl*) override;
void updateModel(ModelCtrl*) override;
void draw() const override;
private:
bool _50;
};
static_assert(sizeof(ModelDrawerDepthShadow) == 0x58);
} // namespace al