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A comma between "item.armor.equip_generic6" and "damage.critical" was accidentally dropped during an upstream merge, causing the two entries to be concatenated into a single string literal at compile time. This produced an invalid sound key and led to crashes when: - equipping armor - triggering critical hits |
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|---|---|---|
| .. | ||
| Consoles_SoundEngine.cpp | ||
| Consoles_SoundEngine.h | ||
| miniaudio.h | ||
| SoundEngine.cpp | ||
| SoundEngine.h | ||
| SoundNames.cpp | ||
| stb_vorbis.h | ||