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fix(audio): restore missing comma lost in upstream merge
A comma between "item.armor.equip_generic6" and "damage.critical" was accidentally dropped during an upstream merge, causing the two entries to be concatenated into a single string literal at compile time. This produced an invalid sound key and led to crashes when: - equipping armor - triggering critical hits
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@ -269,7 +269,7 @@ const WCHAR *ConsoleSoundEngine::wchSoundNames[eSoundType_MAX]=
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L"item.armor.equip_generic3",
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L"item.armor.equip_generic4",
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L"item.armor.equip_generic5",
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L"item.armor.equip_generic6"
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L"item.armor.equip_generic6",
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L"damage.critical", //eSoundType_DAMAGE_CRITICAL,
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};
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