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George V. a0d5c649b9
refactor: remove duplicate custom name handling in boss renderers
The custom name assignment for boss mobs is already handled inside
the `BossMobGuiInfo::setBossHealth` method. The removed code in both
`WitherBossRenderer` and `EnderDragonRenderer` was redundant and not working.
2026-04-09 21:03:30 +03:00
.gitea chore: add banner 2026-04-08 21:05:44 +02:00
.github Merge remote-tracking branch 'itsRevela/main' 2026-04-09 15:21:43 +03:00
.vscode Remove .vscode settings by default 2026-03-15 02:44:59 -05:00
cmake add support for linux clang cross compiles 2026-03-24 10:05:40 -05:00
docker/dedicated-server Minor docker/container fixes and edits (#1454) 2026-04-05 16:05:40 -05:00
include Merge remote-tracking branch 'upstream/main' 2026-03-24 16:48:08 +03:00
Minecraft.Client refactor: remove duplicate custom name handling in boss renderers 2026-04-09 21:03:30 +03:00
Minecraft.Server Merge remote-tracking branch 'itsRevela/main' 2026-04-09 15:21:43 +03:00
Minecraft.World Merge remote-tracking branch 'itsRevela/main' 2026-04-09 15:21:43 +03:00
tools feat: add performance monitor tool 2026-04-05 15:49:52 -05:00
.clang-format Fix overlapping debug menus and screens (#294) 2026-03-04 12:31:47 +08:00
.clang-tidy Remove AUTO_VAR macro and _toString function (#592) 2026-03-06 02:11:18 +07:00
.gitattributes Revert "Merge pull request #12 from ItzSonicFaner/LegacyEvolved" 2026-03-24 15:12:06 +03:00
.gitignore Merge remote-tracking branch 'itsRevela/main' 2026-04-09 15:21:43 +03:00
build-linux.sh fix(linux): building with clang 2026-04-05 16:25:32 +02:00
build-start-dedicated-server.sh Dedicated Server Software - Minecraft.Server.exe (#498) 2026-03-15 02:32:50 -05:00
CMakeLists.txt Merge remote-tracking branch 'itsRevela/main' 2026-04-09 15:21:43 +03:00
CMakePresets.json Move project to CMake (#781) 2026-03-17 16:39:22 -05:00
COMPILE.md Move project to CMake (#781) 2026-03-17 16:39:22 -05:00
CONTRIBUTING.md revert: remove skipped upstream changes brought in by merge 2026-04-05 16:25:49 -05:00
docker-build-dedicated-server.sh Dedicated Server Software - Minecraft.Server.exe (#498) 2026-03-15 02:32:50 -05:00
docker-compose.dedicated-server.ghcr.yml Update workflows and Docker image references 2026-03-16 03:52:25 -05:00
docker-compose.dedicated-server.yml Replace instances of hard-coded port in ports variable with SERVER_PORT variable in yml files (#1457) 2026-04-05 16:07:06 -05:00
flake.lock add support for linux clang cross compiles 2026-03-24 10:05:40 -05:00
flake.nix fix flake 2026-03-27 18:24:29 +03:00
README.md chore: Update README.md 2026-04-08 21:12:29 +02:00
start-dedicated-server.sh Dedicated Server Software - Minecraft.Server.exe (#498) 2026-03-15 02:32:50 -05:00
Update-NightlyRelease.ps1 change foldernames & filenames (LCRE) in release update script 2026-03-25 23:56:48 -05:00

banner

LegacyEvolved (Legacy Console Edition)

This project aims to backport the newer title updates back to Legacy Console Edition (which is based on TU19).

Discord Discord

Our roadmap:

Roadmap

  • Port Title Update 25 (100% complete) ( 🎉 )
  • Port Title Update 31 (86.36% complete)

See our Contributor's Guide for more information on the goals of this project.

Download

Users can download our Nightly Build! Simply download the .zip file and extract it!

Acknowledgments

Huge thanks to the following projects:

Build & Run

Windows

  1. Install Visual Studio 2022 or newer.
  2. Clone the repository.
  3. Open the project folder from Visual Studio.
  4. Set the build configuration to Windows64 - Debug (Release is also ok but missing some debug features), then build and run.

GNU/Linux

We provide both a generic build script and a Nix flake.

  • Nix: nix run .#client
  • Generic: ./build-linux.sh