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102 lines
2.3 KiB
C++
102 lines
2.3 KiB
C++
#pragma once
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#include "../Minecraft.World/WeighedTreasure.h"
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#include "../Minecraft.World/ItemInstance.h"
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#include "net.minecraft.world.item.h"
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#include <unordered_map>
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#include <memory>
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enum CatchType {
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FISH,
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TREASURE,
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JUNK
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};
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class CatchTypeWeighedItem : public WeighedRandomItem {
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protected:
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CatchType type;
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int quality;
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int weight;
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public:
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CatchTypeWeighedItem(CatchType type, int quality, int weight) : WeighedRandomItem(weight)
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{
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this->type = type;
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this->quality = quality;
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this->weight = weight;
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}
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CatchType getType()
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{
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return type;
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}
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void calcWeight(int luck) {
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int newWeight = this->weight + this->quality * luck;
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if (newWeight < 0) {
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newWeight = 0;
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}
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this->randomWeight = newWeight;
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}
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};
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class CatchTypeWeighedItems : public WeighedRandomItemArray {
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public:
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using WeighedRandomItemArray::WeighedRandomItemArray;
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void calcWeights(int luck) {
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for (unsigned int i = 0; i < this->length; i++) {
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CatchTypeWeighedItem* catchTypeWeighedItem = static_cast<CatchTypeWeighedItem *>(this->data[i]);
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catchTypeWeighedItem->calcWeight(luck);
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}
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}
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};
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class CatchWeighedItem : public WeighedRandomItem {
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protected:
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int itemId;
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int count;
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int auxValue;
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public:
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CatchWeighedItem(int itemId, int count, int auxValue, int weight) : WeighedRandomItem(weight)
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{
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this->itemId = itemId;
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this->count = count;
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this->auxValue = auxValue;
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}
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int getItemId()
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{
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return this->itemId;
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}
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int getCount()
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{
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return this->count;
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}
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int getAuxValue()
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{
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return this->auxValue;
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}
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};
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class FishingHelper
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{
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private:
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FishingHelper();
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CatchTypeWeighedItems catchTypeArray;
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WeighedRandomItemArray fishingFishArray;
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WeighedRandomItemArray fishingJunkArray;
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WeighedRandomItemArray fishingTreasuresArray;
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public:
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// Setup singleton
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FishingHelper(const FishingHelper&) = delete;
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FishingHelper& operator=(const FishingHelper&) = delete;
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static FishingHelper* getInstance();
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std::shared_ptr<ItemInstance> getCatch(int luck, Random* random);
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private:
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CatchType getRandCatchType(int level, Random* random);
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CatchWeighedItem* getRandCatch(CatchType catchType, Random* random);
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std::shared_ptr<ItemInstance> handleCatch(CatchWeighedItem* weighedCatch, CatchType catchType, Random* random);
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}; |