mirror of
https://github.com/neoStudiosLCE/neoLegacy.git
synced 2026-06-26 05:27:03 +00:00
35 lines
1.8 KiB
C++
35 lines
1.8 KiB
C++
#pragma once
|
|
#include "DirectionalTile.h"
|
|
|
|
class FenceGateTile : public DirectionalTile
|
|
{
|
|
private:
|
|
static const int OPEN_BIT = 4;
|
|
static const int POWERED_BIT = 8;
|
|
static const int IN_WALL_BIT = 16;
|
|
Icon* icon;
|
|
public:
|
|
FenceGateTile(int id);
|
|
virtual void createBlockStateDefinition() override;
|
|
virtual int defaultBlockState() override;
|
|
virtual int convertBlockStateToLegacyData(BlockState *state) override;
|
|
virtual Tile::BlockState getBlockState(LevelSource *level, int x, int y, int z) override;
|
|
virtual Tile::BlockState getBlockState(int data);
|
|
void fillVirtualBlockStateProperties(Tile::BlockState *state, LevelSource *level, const BlockPos &pos);
|
|
Icon *getTexture(int face, int data);
|
|
virtual bool mayPlace(Level *level, int x, int y, int z);
|
|
virtual AABB *getAABB(Level *level, int x, int y, int z);
|
|
virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param // Brought forward from 1.2.3
|
|
virtual bool blocksLight();
|
|
virtual bool isSolidRender(bool isServerLevel = false);
|
|
virtual bool isCubeShaped();
|
|
virtual bool isPathfindable(LevelSource *level, int x, int y, int z);
|
|
virtual bool shouldRenderFace(LevelSource *level, int x, int y, int z, int face);
|
|
virtual int getRenderShape();
|
|
virtual void setPlacedBy(Level *level, int x, int y, int z, shared_ptr<LivingEntity> by, shared_ptr<ItemInstance> itemInstance);
|
|
virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param
|
|
virtual void neighborChanged(Level *level, int x, int y, int z, int type);
|
|
static bool isOpen(int data);
|
|
virtual void registerIcons(IconRegister* iconRegister);
|
|
};
|