neoLegacy/Minecraft.World/FishingHelper.h

102 lines
2.3 KiB
C++

#pragma once
#include "../Minecraft.World/WeighedTreasure.h"
#include "../Minecraft.World/ItemInstance.h"
#include "net.minecraft.world.item.h"
#include <unordered_map>
#include <memory>
enum CatchType {
FISH,
TREASURE,
JUNK
};
class CatchTypeWeighedItem : public WeighedRandomItem {
protected:
CatchType type;
int quality;
int weight;
public:
CatchTypeWeighedItem(CatchType type, int quality, int weight) : WeighedRandomItem(weight)
{
this->type = type;
this->quality = quality;
this->weight = weight;
}
CatchType getType()
{
return type;
}
void calcWeight(int luck) {
int newWeight = this->weight + this->quality * luck;
if (newWeight < 0) {
newWeight = 0;
}
this->randomWeight = newWeight;
}
};
class CatchTypeWeighedItems : public WeighedRandomItemArray {
public:
using WeighedRandomItemArray::WeighedRandomItemArray;
void calcWeights(int luck) {
for (unsigned int i = 0; i < this->length; i++) {
CatchTypeWeighedItem* catchTypeWeighedItem = static_cast<CatchTypeWeighedItem *>(this->data[i]);
catchTypeWeighedItem->calcWeight(luck);
}
}
};
class CatchWeighedItem : public WeighedRandomItem {
protected:
int itemId;
int count;
int auxValue;
public:
CatchWeighedItem(int itemId, int count, int auxValue, int weight) : WeighedRandomItem(weight)
{
this->itemId = itemId;
this->count = count;
this->auxValue = auxValue;
}
int getItemId()
{
return this->itemId;
}
int getCount()
{
return this->count;
}
int getAuxValue()
{
return this->auxValue;
}
};
class FishingHelper
{
private:
FishingHelper();
CatchTypeWeighedItems catchTypeArray;
WeighedRandomItemArray fishingFishArray;
WeighedRandomItemArray fishingJunkArray;
WeighedRandomItemArray fishingTreasuresArray;
public:
// Setup singleton
FishingHelper(const FishingHelper&) = delete;
FishingHelper& operator=(const FishingHelper&) = delete;
static FishingHelper* getInstance();
std::shared_ptr<ItemInstance> getCatch(int luck, Random* random);
private:
CatchType getRandCatchType(int level, Random* random);
CatchWeighedItem* getRandCatch(CatchType catchType, Random* random);
std::shared_ptr<ItemInstance> handleCatch(CatchWeighedItem* weighedCatch, CatchType catchType, Random* random);
};