mirror of
https://github.com/neoStudiosLCE/neoLegacy.git
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Bypass the 4J RenderManager's hardcoded SyncInterval=1 by calling the DXGI swap chain directly with Present(0, ALLOW_TEARING) when VSync is disabled. Falls back to the library's Present on failure. Relocate VSync/Fullscreen setting flags from bits 18-19 to bits 24-25 to eliminate overlap with the render distance byte (bits 16-23). Sync the Fullscreen game setting when F11 is pressed so the graphics menu checkbox stays accurate. Remove tracked DumpSwf.class (already covered by tools/*.class gitignore). |
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| .. | ||
| 4JLibs | ||
| GameConfig | ||
| Iggy | ||
| Leaderboards | ||
| Network | ||
| Sentient | ||
| Social | ||
| XML | ||
| KeyboardMouseInput.cpp | ||
| KeyboardMouseInput.h | ||
| Minecraft_Macros.h | ||
| PostProcesser.cpp | ||
| Resource.h | ||
| stb_image_write.h | ||
| Windows64_App.cpp | ||
| Windows64_App.h | ||
| Windows64_Minecraft.cpp | ||
| Windows64_UIController.cpp | ||
| Windows64_UIController.h | ||
| Windows64_Xuid.h | ||
| Xbox_BuildVer.h | ||