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The tab player list and teleport menu now show the correct map marker color for each player. The icon is computed using the same hash as the map renderer (getRandomPlayerMapIcon) and stored by player name, bypassing the unreliable small-ID lookup that produced wrong colors on dedicated servers. |
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| .gitea/workflows | ||
| .github | ||
| .vscode | ||
| cmake | ||
| docker/dedicated-server | ||
| include | ||
| Minecraft.Client | ||
| Minecraft.Server | ||
| Minecraft.World | ||
| .clang-format | ||
| .clang-tidy | ||
| .gitattributes | ||
| .gitignore | ||
| 1429.patch | ||
| build-linux.sh | ||
| build-start-dedicated-server.sh | ||
| CMakeLists.txt | ||
| CMakePresets.json | ||
| COMPILE.md | ||
| CONTRIBUTING.md | ||
| docker-build-dedicated-server.sh | ||
| docker-compose.dedicated-server.ghcr.yml | ||
| docker-compose.dedicated-server.yml | ||
| flake.lock | ||
| flake.nix | ||
| README.md | ||
| start-dedicated-server.sh | ||
Legacy Evolved
This project aims to backport the newer title updates back to the Minecraft: Legacy Console Edition Source Code Leak (which is based on TU19).
Our roadmap:
-
Port Title Update 25 (98.21% complete)
-
Port Title Update 31 (76.12% complete)
See our our Contributor's Guide for more information on the goals of this project.
Download
Users can download our Nightly Build! Simply download the .zip file and extract it!
Acknowledgments
Huge thanks to the following projects:
- Patoke/LCERenewed - for some of the patches that required deep decompilation
- smartcmd/MinecraftConsoles - for creating such a great repo
Build & Run
Windows
- Install Visual Studio 2022 or newer.
- Clone the repository.
- Open the project folder from Visual Studio.
- Set the build configuration to Windows64 - Debug (Release is also ok but missing some debug features), then build and run.
GNU/Linux
We provide both a generic build script and a Nix flake.
- Nix:
nix run .#client - Generic:
./build-linux.sh

