neoLegacy/Minecraft.World/FlowerPotTile.cpp
2026-05-27 16:10:56 +03:00

150 lines
4 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.entity.player.h"
#include "net.minecraft.world.item.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.level.tile.h"
#include "FlowerPotTile.h"
#include "FlowerPotTileEntity.h"
FlowerPotTile::FlowerPotTile(int id) : BaseEntityTile(id, Material::decoration, isSolidRender())
{
updateDefaultShape();
sendTileData();
}
void FlowerPotTile::updateDefaultShape()
{
float size = 6.0f / 16.0f;
float half = size / 2;
setShape(0.5f - half, 0, 0.5f - half, 0.5f + half, size, 0.5f + half);
}
bool FlowerPotTile::isSolidRender(bool isServerLevel)
{
return false;
}
int FlowerPotTile::getRenderShape()
{
return SHAPE_FLOWER_POT;
}
bool FlowerPotTile::isCubeShaped()
{
return false;
}
bool FlowerPotTile::isValidPlant(int itemId, int aux)
{
if (itemId == Tile::rose_Id || itemId == Tile::flower_Id)
return true;
if (itemId == Tile::sapling_Id && aux >= 0 && aux <= 6) return true;
if (itemId == Tile::mushroom_brown_Id || itemId == Tile::mushroom_red_Id) return true;
if (itemId == Tile::cactus_Id || itemId == Tile::deadBush_Id ||
(itemId == Tile::tallgrass_Id && aux == TallGrass::FERN))
return true;
return false;
}
bool FlowerPotTile::use(Level* level, int x, int y, int z, shared_ptr<Player> player,
int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly)
{
auto held = player->inventory->getSelected();
if (!held) return false;
if (level->getData(x, y, z) != 0) return false;
int itemId = held->getItem()->id;
int aux = held->getAuxValue();
if (!isValidPlant(itemId, aux)) return false;
auto te = level->getTileEntity(x, y, z);
if (!te)
{
return false;
}
auto potTe = std::dynamic_pointer_cast<FlowerPotTileEntity>(te);
if (!potTe) return false;
potTe->setFlower(itemId, aux);
level->setData(x, y, z, 1, Tile::UPDATE_CLIENTS);
if (!player->abilities.instabuild)
{
if (--held->count <= 0)
player->inventory->setItem(player->inventory->selected, nullptr);
}
return true;
}
int FlowerPotTile::cloneTileId(Level* level, int x, int y, int z)
{
auto te = level->getTileEntity(x, y, z);
if (te)
{
auto potTe = std::dynamic_pointer_cast<FlowerPotTileEntity>(te);
if (potTe && potTe->hasFlower())
{
auto item = potTe->getFlowerItem();
if (item) return item->id;
}
}
return Item::flowerPot_Id;
}
int FlowerPotTile::cloneTileData(Level* level, int x, int y, int z)
{
auto te = level->getTileEntity(x, y, z);
if (te)
{
auto potTe = std::dynamic_pointer_cast<FlowerPotTileEntity>(te);
if (potTe && potTe->hasFlower())
{
auto item = potTe->getFlowerItem();
if (item) return item->getAuxValue();
}
}
return 0;
}
bool FlowerPotTile::useOwnCloneData()
{
return true;
}
bool FlowerPotTile::mayPlace(Level *level, int x, int y, int z)
{
return Tile::mayPlace(level, x, y, z) && level->isTopSolidBlocking(x, y - 1, z);
}
void FlowerPotTile::neighborChanged(Level *level, int x, int y, int z, int type)
{
if (!level->isTopSolidBlocking(x, y - 1, z))
{
spawnResources(level, x, y, z, level->getData(x, y, z), 0);
level->removeTile(x, y, z);
}
}
void FlowerPotTile::spawnResources(Level* level, int x, int y, int z, int data, float odds, int playerBonusLevel)
{
Tile::spawnResources(level, x, y, z, data, odds, playerBonusLevel);
auto te = level->getTileEntity(x, y, z);
if (te)
{
auto potTe = std::dynamic_pointer_cast<FlowerPotTileEntity>(te);
if (potTe && potTe->hasFlower())
{
auto flowerItem = potTe->getFlowerItem();
if (flowerItem) popResource(level, x, y, z, flowerItem);
}
}
}
int FlowerPotTile::getResource(int data, Random *random, int playerBonusLevel)
{
return Item::flowerPot_Id;
}
shared_ptr<TileEntity> FlowerPotTile::newTileEntity(Level *level)
{
return std::make_shared<FlowerPotTileEntity>();
}