neoLegacy/Minecraft.World/net.minecraft.world.entity.animal.h
ChristianFalegnami 71018169b5 Rabbit-1
Added Brown Rabbit model and a basic ai system.
added toast variant, others have to be implemented.
TODO:
add other variants, add their spawn in the biomes, add IDS_RABBIT And change sounds.
ADD color to the spwanegg.
2026-03-12 23:51:35 +01:00

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#pragma once
#include "Animal.h"
#include "Chicken.h"
#include "Cow.h"
#include "Pig.h"
#include "Sheep.h"
#include "Squid.h"
#include "WaterAnimal.h"
#include "Wolf.h"
// 1.0.1
#include "Golem.h"
#include "MushroomCow.h"
#include "SnowMan.h"
// 1.2.3
#include "Ocelot.h"
#include "VillagerGolem.h"
// 1.6.4
#include "EntityHorse.h"
//TU31
#include "Rabbit.h"