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docs: update readme with recent fixes and mob cap config
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@ -28,12 +28,20 @@ This project is based on Legacy Console Edition v1.6.0560.0 (TU19) with fixes an
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## Latest:
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### Configurable Mob Spawn Caps (Dedicated Server)
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- Natural spawn limits are now configurable via `server.properties`. The previously hardcoded limits can be tuned with `max-monsters` (default 50), `max-animals` (50), `max-ambient` (20), `max-water-animals` (5), `max-wolves` (8), `max-chickens` (8), and `max-mushroom-cows` (2). Defaults match the original values so existing servers see no behavior change until you edit the config.
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### Bug Fixes
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- Fixed save thumbnails appearing as black icons in the load world menu
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- Fixed hardcore worlds not locking the difficulty slider and gamemode toggle on the load screen
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- Fixed chat color codes (e.g. `§aGreen §cRed`) not displaying colors in singleplayer
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- Fixed apostrophes rendering as `'` in chat after HTML chat rendering was enabled
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- Fixed a crash when opening certain menus (e.g. Edit Server) after leaving exclusive fullscreen at a small window size
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- Fixed pink/white see-through artifacts on distant blocks in windowed mode on some GPU configurations (DWM misinterpreting backbuffer alpha as window transparency)
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- Reduce GPU coil whine on the main menu by forcing VSync when not in-world
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- Fixed duplicate join messages appearing when joining a FourKit server
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### Upstream Merges
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