From defd9ebd000c37fbb1ac61d874f9d9cd2788db66 Mon Sep 17 00:00:00 2001 From: itsRevela Date: Sat, 18 Apr 2026 09:35:58 -0500 Subject: [PATCH] docs: update readme with recent fixes and mob cap config --- README.md | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/README.md b/README.md index 76bd5474..126e47b3 100644 --- a/README.md +++ b/README.md @@ -28,12 +28,20 @@ This project is based on Legacy Console Edition v1.6.0560.0 (TU19) with fixes an ## Latest: +### Configurable Mob Spawn Caps (Dedicated Server) + +- Natural spawn limits are now configurable via `server.properties`. The previously hardcoded limits can be tuned with `max-monsters` (default 50), `max-animals` (50), `max-ambient` (20), `max-water-animals` (5), `max-wolves` (8), `max-chickens` (8), and `max-mushroom-cows` (2). Defaults match the original values so existing servers see no behavior change until you edit the config. + ### Bug Fixes - Fixed save thumbnails appearing as black icons in the load world menu - Fixed hardcore worlds not locking the difficulty slider and gamemode toggle on the load screen - Fixed chat color codes (e.g. `§aGreen §cRed`) not displaying colors in singleplayer +- Fixed apostrophes rendering as `'` in chat after HTML chat rendering was enabled - Fixed a crash when opening certain menus (e.g. Edit Server) after leaving exclusive fullscreen at a small window size +- Fixed pink/white see-through artifacts on distant blocks in windowed mode on some GPU configurations (DWM misinterpreting backbuffer alpha as window transparency) +- Reduce GPU coil whine on the main menu by forcing VSync when not in-world +- Fixed duplicate join messages appearing when joining a FourKit server ### Upstream Merges