mirror of
https://github.com/neoStudiosLCE/neoLegacy.git
synced 2026-06-29 10:47:03 +00:00
docs: add feature summary blurb and Latest entries for Linux cross-compile and FourKit plugin support
This commit is contained in:
parent
1e1550a1b8
commit
d3b4713f00
26
README.md
26
README.md
|
|
@ -3,12 +3,36 @@
|
|||
|
||||
[](https://discord.gg/ycYvGjWmhu)
|
||||
|
||||
This project is based on Legacy Console Edition v1.6.0560.0 (TU19) with fixes and improvements applied.
|
||||
This project is based on Legacy Console Edition v1.6.0560.0 (TU19) with fixes and improvements applied. Among these, LCE-Revelations features:
|
||||
|
||||
- Fully stable from game-start to endgame
|
||||
- Dedicated server with token-based authentication and encrypted traffic
|
||||
- Hardcore Mode
|
||||
- Keyboard & mouse support
|
||||
- Uncapped FPS via a VSync toggle
|
||||
- Performance optimizations
|
||||
- Screenshots
|
||||
- Multi-language text input
|
||||
- Copy & paste support
|
||||
- DNS SRV record support
|
||||
- In-world player list
|
||||
- Linux cross-compilation
|
||||
- FourKit plugin support
|
||||
|
||||

|
||||
|
||||
## Latest:
|
||||
|
||||
### Linux Cross-Compilation Support
|
||||
|
||||
- The project can now be built from Linux, cross-compiling to Windows
|
||||
- See [COMPILE.md](COMPILE.md) for setup instructions
|
||||
|
||||
### FourKit Plugin Support
|
||||
|
||||
- Added a server-side plugin system (`Minecraft.Server.FourKit`) that lets you extend the dedicated server with plugins written in C# / .NET
|
||||
- Plugins are regular .NET class libraries loaded at server startup. See `samples/HelloPlugin` for a minimal example
|
||||
|
||||
### Chunk Loading Optimization (Dedicated Server)
|
||||
|
||||
- The dedicated server now processes up to 16 chunk add requests per player per tick (up from 1), improving tick recovery time after player join
|
||||
|
|
|
|||
Loading…
Reference in a new issue