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Update README with Hardcore Mode and server info
Added details about Hardcore Mode support and server downloads.
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@ -14,6 +14,12 @@ This project is based on source code of Minecraft Legacy Console Edition v1.6.05
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## Latest:
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Dedicated server releases support Hardcore Mode!
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- Dedicated server is fully compatible with `smartcmd/MinecraftConsoles` clients, even with hardcore mode!
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- Client (`LCEWindows64.zip`): download from the Nightly release on GitHub
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- Dedicated Server (`LCEServerWindows64.zip`): download from the Nightly-Dedicated-Server release on GitHub
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- Docker: pull `ghcr.io/itsrevela/minecraft-lce-dedicated-server:nightly` for server container
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In-game screenshot functionality with F2!
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- pressing F2 will save a screenshot to a `screenshots` folder in your root game directory
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- a local-only chat message is shown to the player notifying the screenshot filename that was saved
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@ -24,6 +30,7 @@ Proper implementation of Hardcore Mode in LCE!
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- singleplayer: host death, force no respawn, on exit deletes world
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- multiplayer: host death = world delete upon exit --- joiner death = only exit available, persists upon rejoin (no respawn option)
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- multiplayer fixes: added fix to prevent host from using exit-without-saving loophole for nonhost players that died
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- to-do: hardcore hearts texture
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The current goal of MinecraftConsoles is to be a multi-platform base for further development, such as modding, backports, and anything else LCE. On top of that, we're working to make this a quality experience on Desktop with or without a controller while (long-term) retaining console support.
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