fix: sunflower randomly spawning

This commit is contained in:
Lord_Cambion 2026-05-03 16:28:26 +02:00
parent c13e5a0900
commit 2673323dc0

View file

@ -551,10 +551,10 @@ int Biome::getRandomDoublePlantType(Random *random)
{
int type = random->nextInt(10);
if (type < 7) return 0;
if (type < 7) return 2;
if (type == 7) return 3;
if (type == 8) return 4;
return 2;
return 5;
}
Biome* Biome::getBiome(uint32_t id) {