From 2673323dc0e4ad83abcf47d467c32e51b7656a9f Mon Sep 17 00:00:00 2001 From: Lord_Cambion Date: Sun, 3 May 2026 16:28:26 +0200 Subject: [PATCH] fix: sunflower randomly spawning --- Minecraft.World/Biome.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Minecraft.World/Biome.cpp b/Minecraft.World/Biome.cpp index ef58797a..f35769db 100644 --- a/Minecraft.World/Biome.cpp +++ b/Minecraft.World/Biome.cpp @@ -551,10 +551,10 @@ int Biome::getRandomDoublePlantType(Random *random) { int type = random->nextInt(10); - if (type < 7) return 0; + if (type < 7) return 2; if (type == 7) return 3; if (type == 8) return 4; - return 2; + return 5; } Biome* Biome::getBiome(uint32_t id) {