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Revela 2026-03-15 04:00:31 -05:00
commit 0f89dea817

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@ -19,6 +19,7 @@ Proper implementation of Hardcore Mode in LCE!
- difficulty slider forces "Difficulty: Hardcore" on world load
- singleplayer: host death, force no respawn, on exit deletes world
- multiplayer: host death = world delete upon exit --- joiner death = only exit available, persists upon rejoin (no respawn option)
- multiplayer fixes: added fix to prevent host from using exit-without-saving loophole for nonhost players that died
The current goal of MinecraftConsoles is to be a multi-platform base for further development, such as modding, backports, and anything else LCE. On top of that, we're working to make this a quality experience on Desktop with or without a controller while (long-term) retaining console support.