ps3 spu flowerpot rendering

This commit is contained in:
KKNecmi 2026-05-27 19:32:01 +03:00
parent 19e45003ba
commit 01e89fef22

View file

@ -20,9 +20,118 @@ public:
virtual void updateShape(ChunkRebuildData *level, int x, int y, int z, int forceData = -1, TileEntity* forceEntity = nullptr) override
{
updateDefaultShape();
int plantItemId = 0;
int plantAux = 0;
if (forceEntity && forceEntity->GetType() == eTYPE_FLOWERPOTTILEENTITY)
{
// later
FlowerPotTileEntity *potTe = (FlowerPotTileEntity*)forceEntity;
if (potTe->hasFlower())
{
plantItemId = potTe->getItemId();
plantAux = potTe->getAux();
}
}
if (plantItemId == 0)
{
int data = level->getData(x, y, z);
if (data != 0)
{
switch (data)
{
case 1: plantItemId = Tile_SPU::rose_Id; plantAux = 0; break;
case 2: plantItemId = Tile_SPU::flower_Id; plantAux = 0; break;
case 3: plantItemId = Tile_SPU::sapling_Id; plantAux = Sapling_SPU::TYPE_DEFAULT; break;
case 4: plantItemId = Tile_SPU::sapling_Id; plantAux = Sapling_SPU::TYPE_EVERGREEN; break;
case 5: plantItemId = Tile_SPU::sapling_Id; plantAux = Sapling_SPU::TYPE_BIRCH; break;
case 6: plantItemId = Tile_SPU::sapling_Id; plantAux = Sapling_SPU::TYPE_JUNGLE; break;
case 7: plantItemId = Tile_SPU::sapling_Id; plantAux = Sapling_SPU::TYPE_ACACIA; break;
case 8: plantItemId = Tile_SPU::sapling_Id; plantAux = Sapling_SPU::TYPE_DARK_OAK; break;
case 9: plantItemId = Tile_SPU::mushroom_red_Id; plantAux = 0; break;
case 10: plantItemId = Tile_SPU::mushroom_brown_Id; plantAux = 0; break;
case 11: plantItemId = Tile_SPU::cactus_Id; plantAux = 0; break;
case 12: plantItemId = Tile_SPU::deadBush_Id; plantAux = 0; break;
case 13: plantItemId = Tile_SPU::tallgrass_Id; plantAux = TallGrass_SPU::FERN; break;
}
}
if (plantItemId == 0) return;
}
TileRenderer_SPU renderer(level);
Tesselator_SPU *t = &level->m_tesselator;
float yOff = 4.0f / 16.0f;
t->addOffset(0, yOff, 0);
if (plantItemId != 0)
{
float yOff = 4.0f / 16.0f;
level->addOffset(0, yOff, 0);
if (plantItemId == Tile_SPU::rose_Id || plantItemId == Tile_SPU::flower_Id)
{
Tile_SPU *plantTile = Tile_SPU::tiles[plantItemId];
if (plantTile)
{
plantTile->updateShape(level, x, y, z, plantAux, nullptr);
renderer.tesselateCrossTexture(plantTile, plantAux, x, y, z, 0.75f);
}
}
else if (plantItemId == Tile_SPU::sapling_Id)
{
Tile_SPU *saplingTile = Tile_SPU::tiles[Tile_SPU::sapling_Id];
if (saplingTile)
{
saplingTile->updateShape(level, x, y, z, plantAux, nullptr);
renderer.tesselateCrossTexture(saplingTile, plantAux, x, y, z, 0.75f);
}
}
else if (plantItemId == Tile_SPU::mushroom_red_Id || plantItemId == Tile_SPU::mushroom_brown_Id)
{
Tile_SPU *mushroomTile = Tile_SPU::tiles[plantItemId];
if (mushroomTile)
{
mushroomTile->updateShape(level, x, y, z, 0, nullptr);
renderer.tesselateCrossTexture(mushroomTile, 0, x, y, z, 0.75f);
}
}
else if (plantItemId == Tile_SPU::tallgrass_Id && plantAux == TallGrass_SPU::FERN)
{
Tile_SPU *grassTile = Tile_SPU::tiles[Tile_SPU::tallgrass_Id];
if (grassTile)
{
grassTile->updateShape(level, x, y, z, TallGrass_SPU::FERN, nullptr);
renderer.tesselateCrossTexture(grassTile, TallGrass_SPU::FERN, x, y, z, 0.75f);
}
}
else if (plantItemId == Tile_SPU::deadBush_Id)
{
Tile_SPU *deadBushTile = Tile_SPU::tiles[Tile_SPU::deadBush_Id];
if (deadBushTile)
{
deadBushTile->updateShape(level, x, y, z, 0, nullptr);
renderer.tesselateCrossTexture(deadBushTile, 0, x, y, z, 0.75f);
}
}
else if (plantItemId == Tile_SPU::cactus_Id)
{
Tile_SPU *cactusTile = Tile_SPU::tiles[Tile_SPU::cactus_Id];
if (cactusTile)
{
float halfSize = 0.25f / 2;
renderer.setShape(0.5f - halfSize, 0.0f, 0.5f - halfSize, 0.5f + halfSize, 0.25f, 0.5f + halfSize);
renderer.renderBlock(cactusTile, level, x, y, z);
renderer.setShape(0.5f - halfSize, 0.25f, 0.5f - halfSize, 0.5f + halfSize, 0.5f, 0.5f + halfSize);
renderer.renderBlock(cactusTile, level, x, y, z);
renderer.setShape(0.5f - halfSize, 0.5f, 0.5f - halfSize, 0.5f + halfSize, 0.75f, 0.5f + halfSize);
renderer.renderBlock(cactusTile, level, x, y, z);
renderer.setShape(0, 0, 0, 1, 1, 1);
}
}
level->addOffset(0, -yOff, 0);
}
}
};