Commit graph

385 commits

Author SHA1 Message Date
Tuff CWC ae9e360eb3
Update Minecraft.cpp 2026-03-07 23:44:33 +01:00
Tuff CWC 5f392dda0e
Update StringTable.cpp 2026-03-07 23:44:06 +01:00
Tuff CWC 26fa85f180
Update PreStitchedTextureMap.cpp 2026-03-07 23:37:01 +01:00
Tuff CWC 196fffd59b
remove debugbreak 2026-03-07 23:35:05 +01:00
Tuff CWC cc29f10b1c
Merge branch 'smartcmd:main' into main 2026-03-07 23:33:48 +01:00
TraoX_ bbe396d90d
Update to zlib 1.3.2 (#852) 2026-03-07 13:56:03 -06:00
rtm516 9cac3e0394
Change F3 rendering and add git version information (#836)
* Change F3 rendering and add git version information

* Change position, block, chunk and facing

* Limit position decimal places

* Move LCE unique to the bottom and add more java features

* Fix chunk information disappearing after y256

* Add chunk count information

* Move build number script to prebuild.ps1

* We dont need to specify vector and wstring are from std

* Restore build number to fix multiplayer

* Use short symbolic-ref

* Restore original BuildVer.h

---------

Co-authored-by: Loki <lokio.casebstv@gmail.com>
Co-authored-by: Loki Rautio <lokirautio@gmail.com>
2026-03-07 13:55:44 -06:00
Tuff CWC b9e39d0043
Merge branch 'smartcmd:main' into main 2026-03-07 19:54:44 +01:00
Loki Rautio e5ad785803 Revert "50% - 100% increase to some mob caps. (#789)"
It's unclear if this change maintains mob density parity so it has been
reverted. This can be committed back in if parity is properly verified
2026-03-07 12:54:40 -06:00
Loki 766f5e2c57
Update CONTRIBUTING.md 2026-03-07 12:46:35 -06:00
Loki 2e21f4830d
Fix formatting issue in CONTRIBUTING.md 2026-03-07 12:08:06 -06:00
Loki 3839bf6187
Add LCE Parity guidelines to CONTRIBUTING.md 2026-03-07 12:03:20 -06:00
eh-K b3ff7f5998
50% - 100% increase to some mob caps. (#789)
* 50% increase to most mob caps, doubling some.

* Changed from 75 to 70 to match PC parity. Ambient is back to 20
2026-03-08 00:32:01 +07:00
Tuff CWC 1c0b88c56f
Merge branch 'smartcmd:main' into main 2026-03-07 18:26:05 +01:00
void_17 b7bd9bb903 Move to newer C++17 language standard 2026-03-08 00:23:39 +07:00
bulkmoerls 261c7f3de0
added git lfs (#849) 2026-03-08 00:22:21 +07:00
VivyaCC 52b1882f13 win cpp23 compat: Minecraft.Client 2026-03-07 23:58:51 +07:00
VivyaCC 6dfdd90328 win cpp23 compat: Minecraft.World 2026-03-07 23:58:21 +07:00
Tuff CWC 4bcdb4b2a0
Merge branch 'smartcmd:main' into main 2026-03-07 17:20:00 +01:00
GuglioIsStupid 7c2869c5b9
I genuinely didn't know release and debug had seperate include dirs 😢😢😢 i suck with vs projects (#830) 2026-03-07 21:09:34 +07:00
GuglioIsStupid 220fe18487
Fix PCH (#828) 2026-03-07 20:21:37 +07:00
GuglioIsStupid 38ce933fd5
voids request - Move the filesystem files to root/ as it will be used in both Minecraft.Client and Minecraft.World (#819)
* Move Filesystem to root/include/ as per devoiders request

* Filesystem -> lce_filesystem
2026-03-07 18:36:05 +07:00
Tuff CWC 5953c67584
Merge branch 'smartcmd:main' into main 2026-03-07 10:07:55 +01:00
ModMaker101 e754bad17e
Improve gamma shader parity - fixes #611 (#790)
* Call gamma post process after `ui.render` #611

* Fixed "washed out" look.

* Improve gamma pass and cache viewport size
2026-03-07 03:00:38 -06:00
Kevin cc85ecf05a
Block sneak while chat is open. (#803) 2026-03-07 02:57:20 -06:00
Tuff CWC ad4a8cbc80
Merge branch 'smartcmd:main' into main 2026-03-07 08:17:11 +01:00
Loki Rautio 341dfa1868 update audio to prevent artifacts 2026-03-07 00:50:44 -06:00
Tuff CWC 22d258b6c0
Merge pull request #1 from the-simpsons-cartoon-studio/main
please swear to god this will work
2026-03-07 06:31:37 +01:00
Tuff CWC 70403fd105
Update nightly.yml 2026-03-07 06:18:05 +01:00
Tuff CWC 5865343d9c
Update AbstractContainerScreen.cpp 2026-03-07 05:36:54 +01:00
Tuff CWC f6a977a57c
Update nightly.yml 2026-03-07 05:35:31 +01:00
Tuff CWC dfc77e054c
Update README.md 2026-03-07 05:23:16 +01:00
Tuff CWC 024d008f0a
Merge branch 'smartcmd:main' into main 2026-03-07 05:14:42 +01:00
Loki Rautio 4f73dd18b1 Actually really switch back to extracted sounds, add back missing sounds
The sounds Guglio was using were missing several sounds (skeleton damage, etc) as well as the "original" sound pack just being wrong. Switches back to the original sounds, though Miles was still louder somehow
2026-03-06 22:11:29 -06:00
Tuff CWC 642916e2cc
Update StringTable.cpp 2026-03-07 04:16:26 +01:00
Tuff CWC 01a695e0dc
Update README.md 2026-03-07 04:07:23 +01:00
Tuff CWC b5bbe6e206
Fix the EXE and PDB's 2026-03-07 04:05:06 +01:00
Tuff CWC 3239bf4a35
Merge branch 'smartcmd:main' into main 2026-03-07 04:04:22 +01:00
Loki Rautio 16eec7e68b Revert to original sounds
Original sounds from Guglio - should be correct audio levels. Current sounds
were too quiet so swapping these for JE sounds will have to be done with
some sort of normalization level sampling thingie with ffmpeg or smthn
2026-03-06 20:59:25 -06:00
Loki Rautio c590cd6995 Fix SkinsBirthday.pck incompatability
Technically incompatible in debug builds, this removes the .loc file from the archive
2026-03-06 20:36:05 -06:00
Tuff CWC 3951f98da2
Update nightly.yml 2026-03-07 03:06:30 +01:00
Silver M6 1b81088e32
Update nightly.yml 2026-03-07 02:33:59 +01:00
Silver M6 00bc9d8b0c
Update nightly.yml 2026-03-07 02:33:06 +01:00
Silver M6 33e1d04a48
Update nightly.yml 2026-03-07 02:32:10 +01:00
Kevin 13960a93b2
Max players from 8 -> 255 + small connection optimizations (#722)
* Multiplayer 8 to max byte increase.

Made-with: Cursor

* Server chunk optimizations for large player counts, server full notification fix, added to server.properties.
2026-03-06 19:23:32 -06:00
MijaeLio 16446265d5
Add Render Distance option. (#675)
* FOV option without debug menu

Now located in Graphics section.

Based on the FOV thing from discord idk

* language

* render distance option for graphics menu

* oop

* swf files on media

* revert changes on language selector

* nvm it was actually easy to fix

* forgot this

* Final probably

Fixed visual bug and made the chunk updates depend to your view distance.
2026-03-06 19:14:06 -06:00
Loki Rautio 216943716b Revert "Fix UI button staying focused on mouse-out + controller snap (#773)"
This reverts commit 2f614a52c2.
Causes weird selection regression in certain menus
2026-03-06 19:05:12 -06:00
Adem Kurt 8f2ae54b3a
Add toggle inventory/crafting with E and C/R keys (#593) 2026-03-06 19:02:42 -06:00
GabsPuNs123 8dee53a565
Update DLCs for windows64media (#778)
* Fix DLCs textures and crash in 720p

* Revert "Fix DLCs textures and crash in 720p"

This reverts commit 7c38605360.

* Update Durango and Windows64 DLCs Textures also fix crash in 720p

* DLC update for Windows edition

- The windows edition dont use anymore DurangoMedia
- Fixed Bed and missing items in Skyrim
- Fixed Hud in almost all the DLCs (Halo hud in 720p is still the default hud)
- Add 720p support
- Add missing skin packs
- High quality Music for DLCs

* Add Fantasy Texture Pack, Remove LittleBigPlanet DLC

The LittleBigPlanet world crash the game, the texture pack dont support 1080p, and the loc file wasn't working
2026-03-06 18:56:15 -06:00
FriedMonkey 54df68ac53
Fix ocelot hit noises (#776)
it couldnt play sound because folder has hitt with 2 t instead of just hit
2026-03-06 18:48:05 -06:00