KKNecmi
6472694cb4
added unused variables because they was important & tested tried and finded best offsets and y adjustments
2026-03-07 14:00:19 +03:00
KKNecmi
02dd039e58
removed unused added public wrap,edited yadjust & removed unused variables in set uiscale
2026-03-07 10:06:20 +03:00
KKNecmi
4322cc49c7
added public wrap for drawliteral for changing text shadow size, added yadjust for positioing the typechatbar
2026-03-07 08:24:00 +03:00
KKNecmi
a03bfc8789
add method for drawing shadows with custom shadow color & added scale formatting to chat history
2026-03-07 06:57:04 +03:00
KKNecmi
38e25b1670
fix draw history
2026-03-07 06:26:59 +03:00
KKNecmi
1624629817
design changes
2026-03-07 06:16:40 +03:00
KKNecmi
7d755029d1
fix background opacity & heigth
2026-03-06 23:44:52 +03:00
KKNecmi
b987e135b8
changed chat text size,background color and opacity to suit legacy's style
2026-03-06 23:09:18 +03:00
KKNecmi
9983756f85
removed iggy chat
2026-03-06 22:43:33 +03:00
Loki Rautio
84c06dde72
Switch back to Iggy chat temporarily
...
Partially reverts changes in #682 that uses a better technique for rendering
the chat in favor of Iggy. We will need to go back once we update that
version for better visual parity with the Iggy chat rendering (position,
spacing, font size) but this works for now. Fixes #718
2026-03-06 12:54:28 -06:00
Kevin
ea65542c1b
Add Chat / Pastes / Formatting ( #682 )
...
* Initial fixes for ContainerSetSlotPacket and CraftItemPacket
* Chat: paste, history, § formatting, 1-9 block when open (Windows64)
Made-with: Cursor
* static_cast refactor
2026-03-06 09:52:28 -06:00
void_17
55231bb8d3
Remove AUTO_VAR macro and _toString function ( #592 )
2026-03-06 02:11:18 +07:00
daoge
b3feddfef3
feat: TU19 (Dec 2014) Features & Content ( #155 )
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* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32 )
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472 .
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00
void_17
b9a2951901
Revert "Get rid of MSVC's __int64"
...
This reverts commit d63f79325f .
2026-03-02 17:39:35 +07:00
void_17
119bff3514
Revert "shared_ptr -> std::shared_ptr"
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This reverts commit 7074f35e4b .
2026-03-02 17:37:16 +07:00
void_17
7074f35e4b
shared_ptr -> std::shared_ptr
...
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
2026-03-02 15:58:20 +07:00
void_17
d63f79325f
Get rid of MSVC's __int64
...
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
2026-03-02 15:53:32 +07:00
daoge_cmd
b691c43c44
Initial commit
2026-03-01 12:16:08 +08:00