removed iggy chat

This commit is contained in:
KKNecmi 2026-03-06 22:43:33 +03:00
parent 0b76293190
commit 9983756f85
2 changed files with 2 additions and 2 deletions

View file

@ -753,7 +753,7 @@ void UIScene_HUD::handleTimerComplete(int id)
float opacity = pGui->getOpacity(m_iPad, i);
if( opacity > 0 )
{
#if 0 // def _WINDOWS64 // Use Iggy chat until Gui::render has visual parity
#ifdef _WINDOWS64
// Chat drawn by Gui::render with color codes. Hides Iggy chat to avoid double chats.
m_controlLabelBackground[i].setOpacity(0);
m_labelChatText[i].setOpacity(0);

View file

@ -971,7 +971,7 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse)
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glDisable(GL_ALPHA_TEST);
#if 0 // defined(_WINDOWS64) // Temporarily disable this chat in favor of iggy chat until we have better visual parity
#if defined(_WINDOWS64)
glPushMatrix();
glTranslatef(0.0f, static_cast<float>(screenHeight - iSafezoneYHalf - iTooltipsYOffset - 16 - 3 + 22) - 24.0f, 0.0f);