Commit graph

141 commits

Author SHA1 Message Date
ModMaker101 2be856a2d4
Fix Chunk destructor segfault using smart pointers #112 (#414) 2026-03-04 22:43:29 +07:00
Davi Eler Magalhães ca5fde56fe
Fix: Sorted the item list in the debug overlay (#340)
* Fix: Sorted the item list in the debug overlay

* revert show all files to false

* Revert ShowAllFiles by removing it

* removed extra line

* Adressed PR review changes

* Replaced push_back with emplace_back

* Removed redundant emplace_back
2026-03-04 22:07:37 +07:00
Marlian 2d430798a5
Fix creative inventory crash with Art Tools debug option (#399)
Fix vector out-of-bounds crash when scrolling the potions tab in the creative inventory with Art Tools debug enabled.

- Fix getPageCount() returning total rows instead of scrollable pages in Art Tools mode

- Fix off-by-one boundary check in populateMenu() for both static and debug group loops (< should be <=)

Fixes #386
2026-03-04 19:47:43 +07:00
Loki Rautio 52d9bcc9a9 Enable Stained Glass in Creative Menu 2026-03-04 06:14:06 -06:00
Loki Rautio ea17b152b7 Restore username.txt loading without conflict
Still allows for -name launch argument, but restores old expected behavior
2026-03-04 05:57:56 -06:00
Loki Rautio 0993e628ab Disable automatic Windows account username
This could reveal someone's private information on a livestream or video.
We need a long-term username implementation
2026-03-04 05:44:16 -06:00
Loki Rautio 42aec6dac5 Merge branch 'main' into pr/win64-world-saves
# Conflicts:
#	Minecraft.Client/MinecraftServer.cpp
#	README.md
2026-03-04 03:56:03 -06:00
daoge_cmd d112090fde feat: headless server 2026-03-04 17:29:43 +08:00
daoge_cmd 8ecfc52547 feat: add support for username, IP, and port configuration via launch arguments 2026-03-04 15:33:52 +08:00
daoge_cmd 575cc4ce6e fix: fix horse texture rendering 2026-03-04 14:55:13 +08:00
daoge_cmd b1b4435c01 fix: fix inverted pitch in the second third person view 2026-03-04 14:40:52 +08:00
Tygo de Vries 779cf56f4b
Removed private information (#333)
Maybe we should not have this out there to find so easily?
2026-03-04 12:39:16 +07:00
ModMaker101 bfcc4aa10c
renderer: frustum test new chunks so newly generated chunks render to full view distance #175 (#344) 2026-03-04 12:37:04 +07:00
rtm516 b1b622c303
Fix overlapping debug menus and screens (#294)
* Fix overlapping debug menus and screens

Also resolves a formatting issue with clang-format

* Update readme
2026-03-04 12:31:47 +08:00
4win f216abca42
fix: properly offset the mouse position in containers (#327) 2026-03-04 12:30:14 +08:00
Alezito2008 d31d261ffd
Prevent world input from affecting inventory (#354) 2026-03-04 12:29:29 +08:00
Zekken f870ef2a10
Fix Texture Pack images in menu (#335) 2026-03-03 23:56:16 +00:00
Boom244 ac30f09085
#221: Fix menu glitch. (#254) 2026-03-04 05:43:06 +07:00
Slenderman ac480f6745
Update username logic and implement latest LCEMP changes (#311)
* Update username logic and implement latest LCEMP changes

* Update old reference

* Fix tutorial world crash

* Restore deleted comment
2026-03-04 04:50:28 +07:00
Fin 30ecc80250
Add menu display check for sneak toggle in flying mode (#319)
Fixes being able to fly down while a menu is open.
2026-03-04 04:13:35 +07:00
rtm516 384b9f4445
Fix ender dragon hit not making left side red (#309) 2026-03-04 03:40:53 +07:00
TGS 31cc598b75
Remove duplicate elif from LevelRender.h (#296) 2026-03-03 20:22:31 +00:00
FancyEX 540e33d787
Separate _WINDOWS64 and _XBOX_ONE (#248)
The latter returning to the original 512 value.
2026-03-04 00:58:04 +07:00
DetectivEren 1b0e5df27e
chunk optimization (#246)
makes chunks load a bit faster
2026-03-04 00:55:27 +07:00
Slenderman 515f91cad8
Fix player save data issue & multiple username implementations (#257)
* fix saving issue & multiple username implementations

* Update README.md

Updated the method for overriding in-game username from '-name' to 'username.txt'.

* remove unused include i forgot to get rid of while testing
2026-03-03 23:58:22 +07:00
slcyed 5c91c26086
shift + click for quickmove (#278)
* shift + click for quickmove

* shift click quick move in inventory
2026-03-03 23:27:23 +07:00
4win ca7615d77d
feat: make the game sensitivity slider affect mouse sensitivity (#255) 2026-03-03 15:13:20 +08:00
Loki Rautio cd03a390b7 Move Tutorial.pck to the correct Dec2014 location
Fixes #190
2026-03-03 00:07:31 -06:00
Loki Rautio 8f17df6351 Disable blank changelog popup for now
Partially addresses issue in #190
2026-03-02 23:46:39 -06:00
4win 7ce1fa3452
feat: bind F1 to toggle the HUD settings (#244) 2026-03-03 13:32:26 +08:00
Loki Rautio fad108aaee Use Xbox One command buffer limit - fixes #238 2026-03-02 23:27:20 -06:00
void_17 3093ca37d3
Implement smooth scrolling in Creative Mode menu (#240) 2026-03-03 13:21:41 +08:00
Loki Rautio af5d62a81e Add back missing filters 2026-03-02 23:19:29 -06:00
Loki Rautio 354a0989eb Add back x64 stub XUID (temp savedata fix)
Fixes savedata loading for existing saves, needs permanent solution
2026-03-02 23:05:25 -06:00
void_17 b42a4a4e4d
Revert "Revert "Win64: configurable username (username.txt) and persistent ga…" (#235)
This reverts commit 7f7d99501c.
2026-03-03 10:31:09 +07:00
void_17 7f7d99501c
Revert "Win64: configurable username (username.txt) and persistent game setti…" (#234)
This reverts commit b8a7f816b5.
2026-03-03 10:23:28 +07:00
Fayaz Shaikh 0b1e51f620
Cleaner implementation of support dynamic resizing aspect ratio (#228)
* Add dynamic resolution

* Clean up implementation

* Use existing ints instead of new ones

* Remove WM_SIZE argument (unecessary now that we directly use g_iScreenWidth and g_iScreenHeight)
2026-03-03 10:11:16 +07:00
void_17 acf4a38555 Enable more aggressive optimizations /O2 /Ob3 2026-03-03 09:45:52 +07:00
MijaeLio 17a11d7913
FOV option without debug menu (#209)
Now located in Graphics section.

Based on the FOV thing from discord idk
2026-03-03 09:02:25 +07:00
void_17 ccebb87ca7 Enable Whole Program Optimization in Release mode
This noticeably improves FPS
2026-03-03 08:54:08 +07:00
void_17 a5e3cb04b3 Remove #203 core code before a cleaner implementation 2026-03-03 08:45:26 +07:00
void_17 95d4d0a703 Temporarily turn off all MSVC warnings
Before any major refactoring, warnings do help a little except for slowing down the compilation (as it needs to output everything to stdout), so disable MSVC warnings in Release mode.
2026-03-03 07:10:55 +07:00
void_17 dea460381f Remove dyn_SetProcessDpiAwareness 2026-03-03 07:00:55 +07:00
dtentiion b8a7f816b5
Win64: configurable username (username.txt) and persistent game settings (settings.dat) (#195) 2026-03-03 07:50:45 +08:00
lspepinho 8b28c20d7a
Fixes for PR #96 (#170)
* Implement basic multiplayer functionality

* Update README.md

---------

Co-authored-by: Slenderman <ssimulpong@outlook.com>
2026-03-03 06:30:22 +07:00
DetectivEren f731a68422
TAB key opens up game info instead of host options (#204)
* TAB key opens up game info instead of host options

TAB key opens up game info menu instead of host options menu because the player accesses host options from game info

* Update README.md
2026-03-03 06:23:59 +07:00
void_17 e888735798
Revert "Fix sound not working" (#205) 2026-03-03 06:22:43 +07:00
daoge 7eb4c78488
fix: fix gamma (#191) 2026-03-03 06:20:55 +07:00
Fayaz Shaikh 41ded31af8
Add dynamic resolution (#203) 2026-03-03 06:04:53 +07:00
dtentiion 63e590d783 Win64: show actual world names in save list, sort newest-first, preserve level name on load/resave 2026-03-02 21:13:11 +00:00