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Add back x64 stub XUID (temp savedata fix)
Fixes savedata loading for existing saves, needs permanent solution
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@ -200,7 +200,7 @@ DWORD IQNetPlayer::GetCurrentRtt() { return 0; }
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bool IQNetPlayer::IsHost() { return m_isHostPlayer; }
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bool IQNetPlayer::IsGuest() { return false; }
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bool IQNetPlayer::IsLocal() { return true; }
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PlayerUID IQNetPlayer::GetXuid() { return INVALID_XUID; }
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PlayerUID IQNetPlayer::GetXuid() { return (PlayerUID)(0xe000d45248242f2e + m_smallId); } // todo: restore to INVALID_XUID once saves support this
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extern wstring g_playerName;
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LPCWSTR IQNetPlayer::GetGamertag() { return g_playerName.empty() ? L"Windows" : g_playerName.c_str(); }
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int IQNetPlayer::GetSessionIndex() { return 0; }
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