mirror of
https://github.com/LCEMP/LCEMP.git
synced 2026-04-23 23:43:55 +00:00
note: I changed how XUID works, player data might be wiped on old saves, save items on a chest or similar before trying to load old saves on new version
77 lines
1.3 KiB
C++
77 lines
1.3 KiB
C++
#include "stdafx.h"
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#include <iostream>
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#include "InputOutputStream.h"
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#include "PacketListener.h"
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#include "TexturePacket.h"
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TexturePacket::TexturePacket()
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{
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this->textureName = L"";
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this->dwBytes = 0;
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this->pbData = NULL;
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}
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TexturePacket::~TexturePacket()
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{
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// can't free this - it's used elsewhere
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// if(this->pbData!=NULL)
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// {
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// delete [] this->pbData;
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// }
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}
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TexturePacket::TexturePacket(const wstring &textureName, PBYTE pbData, DWORD dwBytes)
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{
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this->textureName = textureName;
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this->pbData = pbData;
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this->dwBytes = dwBytes;
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}
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void TexturePacket::handle(PacketListener *listener)
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{
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listener->handleTexture(shared_from_this());
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}
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void TexturePacket::read(DataInputStream *dis) //throws IOException
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{
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textureName = dis->readUTF();
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short rawBytes = dis->readShort();
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if(rawBytes <= 0)
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{
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dwBytes = 0;
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return;
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}
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dwBytes = (DWORD)(unsigned short)rawBytes;
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if(dwBytes > 65536)
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{
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dwBytes = 0;
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return;
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}
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{
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this->pbData= new BYTE [dwBytes];
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for(DWORD i=0;i<dwBytes;i++)
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{
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this->pbData[i] = dis->readByte();
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}
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}
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}
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void TexturePacket::write(DataOutputStream *dos) //throws IOException
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{
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dos->writeUTF(textureName);
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dos->writeShort((short)dwBytes);
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for(DWORD i=0;i<dwBytes;i++)
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{
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dos->writeByte(this->pbData[i]);
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}
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}
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int TexturePacket::getEstimatedSize()
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{
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return 4096;
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}
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