A fork of minecraft LCE with LAN multiplayer support and other fixes.
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2026-03-01 20:34:10 -03:00
Minecraft.Client Initial commit - LCEMP source code (assets excluded) 2026-03-01 20:29:13 -03:00
Minecraft.World Initial commit - LCEMP source code (assets excluded) 2026-03-01 20:29:13 -03:00
.gitignore Initial commit - LCEMP source code (assets excluded) 2026-03-01 20:29:13 -03:00
MinecraftConsoles.sln Initial commit - LCEMP source code (assets excluded) 2026-03-01 20:29:13 -03:00
README.md add readme 2026-03-01 20:34:10 -03:00

LCEMP is my minecraft legacy console source fork that enables LAN multiplayer hosting features: fully working mulitplayer (breaking,placing,kick system, up to 8 players modificable on source) keyboard and mouse support gamma fixed fullscreen support

launch arguments

-name username (sets username) -ip targetip (if the advertiser doesnt work or you cant reach it, you can supply an ip manually so you can join) -port targetport (if you changed port you can change it with launch arg)

if you use on other LCE projects then please credit me, be aware that my code is not the best ever and might have a ton of issues (im learning c++) if you find any issue please PR and i will gladly merge it

this is NOT the full source code, you need the asset files from another place

you need:

Directory Content Minecraft.Client/music/ Music files (.binka) — calm, creative, nether, menu, hal, etc. Minecraft.Client/Common/Media/ UI (.swf), Graphics (.png), Sound (.wav), Fonts, Localization, XUI scenes, .arc media archives Minecraft.Client/Common/res/ Game textures — terrain, gui, mob, item, font, art, particles, etc. Minecraft.Client/Common/DummyTexturePack/ Default texture pack resources Minecraft.Client/DurangoMedia/ Xbox One platform media (DLC, sounds, strings) Minecraft.Client/OrbisMedia/ PS4 platform media Minecraft.Client/PS3Media/ PS3 platform media Minecraft.Client/PSVitaMedia/ PS Vita platform media Minecraft.Client/Windows64Media/ Windows 64 platform media Minecraft.Client/redist64/ Miles Sound System redistributables (binkawin64.asi, mss64*.flt) Minecraft.Client/PS3_GAME/ PS3 game package (PARAM.SFO, ICON0.PNG, etc.) Minecraft.Client/PS4_GAME/ PS4 game package (eboot, modules, sounds) Minecraft.Client/sce_sys/ PS Vita system files (icons, trophies, param) Minecraft.Client/TROPDIR/ Trophy data **/4JLibs/ 4J Studios proprietary libraries (all platforms) **/Miles/ Miles Sound System middleware (RAD Game Tools) **/Iggy/ Iggy/Scaleform UI middleware **/Sentient/ Sentient middleware Minecraft.Client/PS3/PS3Extras/boost_*/ Boost C++ libraries (1.53.0)

a easy way to install this is just replacing with another source folder

made by notpies Minecraft.Client/PS3/PS3Extras/DirectX/ DirectX math headers Minecraft.Client/PS3/PS3Extras/HeapInspector/ Heap inspector static libs Minecraft.Client/Common/Network/Sony/ Sony remote storage libraries (.a)