mirror of
https://github.com/LCEMP/LCEMP.git
synced 2026-08-19 23:27:13 +00:00
fix skin id assignment
This commit is contained in:
parent
72186375ea
commit
9408afe98a
|
|
@ -126,7 +126,7 @@ void PlayerConnection::disconnect(DisconnectPacket::eDisconnectReason reason)
|
||||||
send( shared_ptr<DisconnectPacket>( new DisconnectPacket(reason) ));
|
send( shared_ptr<DisconnectPacket>( new DisconnectPacket(reason) ));
|
||||||
connection->sendAndQuit();
|
connection->sendAndQuit();
|
||||||
// 4J-PB - removed, since it needs to be localised in the language the client is in
|
// 4J-PB - removed, since it needs to be localised in the language the client is in
|
||||||
//server->players->broadcastAll( shared_ptr<ChatPacket>( new ChatPacket(L"§e" + player->name + L" left the game.") ) );
|
//server->players->broadcastAll( shared_ptr<ChatPacket>( new ChatPacket(L"<EFBFBD>e" + player->name + L" left the game.") ) );
|
||||||
if(getWasKicked())
|
if(getWasKicked())
|
||||||
{
|
{
|
||||||
server->getPlayers()->broadcastAll( shared_ptr<ChatPacket>( new ChatPacket(player->name, ChatPacket::e_ChatPlayerKickedFromGame) ) );
|
server->getPlayers()->broadcastAll( shared_ptr<ChatPacket>( new ChatPacket(player->name, ChatPacket::e_ChatPlayerKickedFromGame) ) );
|
||||||
|
|
@ -569,7 +569,7 @@ void PlayerConnection::onDisconnect(DisconnectPacket::eDisconnectReason reason,
|
||||||
if( done ) return;
|
if( done ) return;
|
||||||
// logger.info(player.name + " lost connection: " + reason);
|
// logger.info(player.name + " lost connection: " + reason);
|
||||||
// 4J-PB - removed, since it needs to be localised in the language the client is in
|
// 4J-PB - removed, since it needs to be localised in the language the client is in
|
||||||
//server->players->broadcastAll( shared_ptr<ChatPacket>( new ChatPacket(L"§e" + player->name + L" left the game.") ) );
|
//server->players->broadcastAll( shared_ptr<ChatPacket>( new ChatPacket(L"<EFBFBD>e" + player->name + L" left the game.") ) );
|
||||||
if(getWasKicked())
|
if(getWasKicked())
|
||||||
{
|
{
|
||||||
server->getPlayers()->broadcastAll( shared_ptr<ChatPacket>( new ChatPacket(player->name, ChatPacket::e_ChatPlayerKickedFromGame) ) );
|
server->getPlayers()->broadcastAll( shared_ptr<ChatPacket>( new ChatPacket(player->name, ChatPacket::e_ChatPlayerKickedFromGame) ) );
|
||||||
|
|
@ -740,13 +740,13 @@ int PlayerConnection::countDelayedPackets()
|
||||||
void PlayerConnection::info(const wstring& string)
|
void PlayerConnection::info(const wstring& string)
|
||||||
{
|
{
|
||||||
// 4J-PB - removed, since it needs to be localised in the language the client is in
|
// 4J-PB - removed, since it needs to be localised in the language the client is in
|
||||||
//send( shared_ptr<ChatPacket>( new ChatPacket(L"§7" + string) ) );
|
//send( shared_ptr<ChatPacket>( new ChatPacket(L"<EFBFBD>7" + string) ) );
|
||||||
}
|
}
|
||||||
|
|
||||||
void PlayerConnection::warn(const wstring& string)
|
void PlayerConnection::warn(const wstring& string)
|
||||||
{
|
{
|
||||||
// 4J-PB - removed, since it needs to be localised in the language the client is in
|
// 4J-PB - removed, since it needs to be localised in the language the client is in
|
||||||
//send( shared_ptr<ChatPacket>( new ChatPacket(L"§9" + string) ) );
|
//send( shared_ptr<ChatPacket>( new ChatPacket(L"<EFBFBD>9" + string) ) );
|
||||||
}
|
}
|
||||||
|
|
||||||
wstring PlayerConnection::getConsoleName()
|
wstring PlayerConnection::getConsoleName()
|
||||||
|
|
@ -1000,14 +1000,7 @@ void PlayerConnection::handleTextureAndGeometryChange(shared_ptr<TextureAndGeome
|
||||||
}
|
}
|
||||||
else if(!packet->path.empty() && app.IsFileInMemoryTextures(packet->path))
|
else if(!packet->path.empty() && app.IsFileInMemoryTextures(packet->path))
|
||||||
{
|
{
|
||||||
// Update the ref count on the memory texture data
|
|
||||||
app.AddMemoryTextureFile(packet->path,NULL,0);
|
app.AddMemoryTextureFile(packet->path,NULL,0);
|
||||||
|
|
||||||
player->setCustomSkin(packet->dwSkinID);
|
|
||||||
|
|
||||||
// If we already have the texture, then we already have the model parts too
|
|
||||||
//app.SetAdditionalSkinBoxes(packet->dwSkinID,)
|
|
||||||
//DebugBreak();
|
|
||||||
}
|
}
|
||||||
server->getPlayers()->broadcastAll( shared_ptr<TextureAndGeometryChangePacket>( new TextureAndGeometryChangePacket(player,packet->path) ), player->dimension );
|
server->getPlayers()->broadcastAll( shared_ptr<TextureAndGeometryChangePacket>( new TextureAndGeometryChangePacket(player,packet->path) ), player->dimension );
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -22,9 +22,13 @@ TextureAndGeometryChangePacket::TextureAndGeometryChangePacket(shared_ptr<Entity
|
||||||
wstring skinValue = path.substr(7,path.size());
|
wstring skinValue = path.substr(7,path.size());
|
||||||
skinValue = skinValue.substr(0,skinValue.find_first_of(L'.'));
|
skinValue = skinValue.substr(0,skinValue.find_first_of(L'.'));
|
||||||
std::wstringstream ss;
|
std::wstringstream ss;
|
||||||
ss << std::dec << skinValue.c_str();
|
bool isDlcSkin = (path.size() >= 3) && (path.substr(0, 3).compare(L"dlc") == 0);
|
||||||
|
if (isDlcSkin)
|
||||||
|
ss << std::dec << skinValue.c_str();
|
||||||
|
else
|
||||||
|
ss << std::hex << skinValue.c_str();
|
||||||
ss >> dwSkinID;
|
ss >> dwSkinID;
|
||||||
dwSkinID = MAKE_SKIN_BITMASK(true, dwSkinID);
|
dwSkinID = MAKE_SKIN_BITMASK(isDlcSkin, dwSkinID);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
Loading…
Reference in a new issue