fov slider and part of fullscreen toggle

This commit is contained in:
pika 2026-03-03 19:27:18 -06:00
parent f30619d597
commit 8e508495a7
3 changed files with 31 additions and 5 deletions

2
.gitignore vendored
View file

@ -96,6 +96,8 @@ Minecraft.Client/Windows64/GameHDD/
# Arc archives (packed texture/media bundles)
*.arc
!Minecraft.Client/Common/Media/MediaWindows64.swf
# Miles Sound System redistributables
Minecraft.Client/redist64/
*.asi

View file

@ -1,20 +1,25 @@
#include "stdafx.h"
#include "UI.h"
#include "UIScene_SettingsGraphicsMenu.h"
#include "..\..\Minecraft.h"
#include "..\..\GameRenderer.h"
UIScene_SettingsGraphicsMenu::UIScene_SettingsGraphicsMenu(int iPad, void *initData, UILayer *parentLayer) : UIScene(iPad, parentLayer)
{
// Setup all the Iggy references we need for this scene
initialiseMovie();
Minecraft *pMinecraft = Minecraft::GetInstance();
m_bNotInGame=(Minecraft::GetInstance()->level==NULL);
m_checkboxClouds.init(app.GetString(IDS_CHECKBOX_RENDER_CLOUDS),eControl_Clouds,(app.GetGameSettings(m_iPad,eGameSetting_Clouds)!=0));
m_checkboxBedrockFog.init(app.GetString(IDS_CHECKBOX_RENDER_BEDROCKFOG),eControl_BedrockFog,(app.GetGameSettings(m_iPad,eGameSetting_BedrockFog)!=0));
m_checkboxCustomSkinAnim.init(app.GetString(IDS_CHECKBOX_CUSTOM_SKIN_ANIM),eControl_CustomSkinAnim,(app.GetGameSettings(m_iPad,eGameSetting_CustomSkinAnim)!=0));
WCHAR TempString[256];
swprintf( (WCHAR *)TempString, 256, L"Fullscreen");
m_checkboxFullscreen.init(TempString,eControl_Fullscreen,false);
swprintf( (WCHAR *)TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_GAMMA ),app.GetGameSettings(m_iPad,eGameSetting_Gamma));
m_sliderGamma.init(TempString,eControl_Gamma,0,100,app.GetGameSettings(m_iPad,eGameSetting_Gamma));
@ -22,6 +27,9 @@ UIScene_SettingsGraphicsMenu::UIScene_SettingsGraphicsMenu(int iPad, void *initD
swprintf( (WCHAR *)TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_INTERFACEOPACITY ),app.GetGameSettings(m_iPad,eGameSetting_InterfaceOpacity));
m_sliderInterfaceOpacity.init(TempString,eControl_InterfaceOpacity,0,100,app.GetGameSettings(m_iPad,eGameSetting_InterfaceOpacity));
swprintf( (WCHAR *)TempString, 256, L"FOV: %d", (int)pMinecraft->gameRenderer->GetFovVal());
m_sliderFov.init(TempString,eControl_FOV,40,120,(int)pMinecraft->gameRenderer->GetFovVal());
doHorizontalResizeCheck();
bool bInGame=(Minecraft::GetInstance()->level!=NULL);
@ -107,6 +115,8 @@ void UIScene_SettingsGraphicsMenu::handleInput(int iPad, int key, bool repeat, b
app.SetGameSettings(m_iPad,eGameSetting_Clouds,m_checkboxClouds.IsChecked()?1:0);
app.SetGameSettings(m_iPad,eGameSetting_BedrockFog,m_checkboxBedrockFog.IsChecked()?1:0);
app.SetGameSettings(m_iPad,eGameSetting_CustomSkinAnim,m_checkboxCustomSkinAnim.IsChecked()?1:0);
// toggle fullscreen stuff here
navigateBack();
handled = true;
@ -148,6 +158,16 @@ void UIScene_SettingsGraphicsMenu::handleSliderMove(F64 sliderId, F64 currentVal
swprintf( (WCHAR *)TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_INTERFACEOPACITY ),value);
m_sliderInterfaceOpacity.setLabel(TempString);
break;
case eControl_FOV:
{
Minecraft *pMinecraft = Minecraft::GetInstance();
pMinecraft->gameRenderer->SetFovVal((float)currentValue);
WCHAR TempString[256];
swprintf( (WCHAR *)TempString, 256, L"FOV: %d", (int)currentValue);
m_sliderFov.setLabel(TempString);
}
break;
}
}

View file

@ -10,18 +10,22 @@ private:
eControl_Clouds,
eControl_BedrockFog,
eControl_CustomSkinAnim,
eControl_Fullscreen,
eControl_Gamma,
eControl_InterfaceOpacity
eControl_InterfaceOpacity,
eControl_FOV
};
UIControl_CheckBox m_checkboxClouds, m_checkboxBedrockFog, m_checkboxCustomSkinAnim; // Checkboxes
UIControl_Slider m_sliderGamma, m_sliderInterfaceOpacity; // Sliders
UIControl_CheckBox m_checkboxClouds, m_checkboxBedrockFog, m_checkboxCustomSkinAnim, m_checkboxFullscreen; // Checkboxes
UIControl_Slider m_sliderGamma, m_sliderInterfaceOpacity, m_sliderFov; // Sliders
UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene)
UI_MAP_ELEMENT( m_checkboxClouds, "Clouds")
UI_MAP_ELEMENT( m_checkboxBedrockFog, "BedrockFog")
UI_MAP_ELEMENT( m_checkboxCustomSkinAnim, "CustomSkinAnim")
UI_MAP_ELEMENT( m_checkboxFullscreen, "Fullscreen")
UI_MAP_ELEMENT( m_sliderGamma, "Gamma")
UI_MAP_ELEMENT( m_sliderInterfaceOpacity, "InterfaceOpacity")
UI_MAP_ELEMENT( m_sliderFov, "FOV")
UI_END_MAP_ELEMENTS_AND_NAMES()
bool m_bNotInGame;