Working CustomSkin selector

This commit is contained in:
Agus 2026-03-02 18:21:42 -03:00
parent bd1fb8112c
commit 72af9e00fb
5 changed files with 235 additions and 24 deletions

1
.gitignore vendored
View file

@ -10,6 +10,7 @@ ipch/
# ===========================================
# Visual Studio files
# ===========================================
.vs/
*.sdf
*.opensdf
*.suo

View file

@ -153,10 +153,17 @@ CMinecraftApp::CMinecraftApp()
m_xuidNotch = INVALID_XUID;
ZeroMemory(&m_InviteData,sizeof(JoinFromInviteData) );
InitializeCriticalSection(&csDLCDownloadQueue);
InitializeCriticalSection(&csTMSPPDownloadQueue);
InitializeCriticalSection(&csAdditionalModelParts);
InitializeCriticalSection(&csAdditionalSkinBoxes);
InitializeCriticalSection(&csAnimOverrideBitmask);
InitializeCriticalSection(&csMemFilesLock);
InitializeCriticalSection(&csMemTPDLock);
// m_bRead_TMS_XUIDS_XML=false;
// m_bRead_TMS_DLCINFO_XML=false;
ScanAndLoadCustomSkins();
ZeroMemory(&m_InviteData,sizeof(JoinFromInviteData) );
m_pDLCFileBuffer=NULL;
m_dwDLCFileSize=0;
@ -172,7 +179,6 @@ CMinecraftApp::CMinecraftApp()
m_uiAutosaveTimer=0;
ZeroMemory(m_pszUniqueMapName,14);
m_bNewDLCAvailable=false;
m_bSeenNewDLCTip=false;
@ -182,15 +188,8 @@ CMinecraftApp::CMinecraftApp()
m_iDLCOfferC=0;
m_bAllDLCContentRetrieved=true;
InitializeCriticalSection(&csDLCDownloadQueue);
m_bAllTMSContentRetrieved=true;
m_bTickTMSDLCFiles=true;
InitializeCriticalSection(&csTMSPPDownloadQueue);
InitializeCriticalSection(&csAdditionalModelParts);
InitializeCriticalSection(&csAdditionalSkinBoxes);
InitializeCriticalSection(&csAnimOverrideBitmask);
InitializeCriticalSection(&csMemFilesLock);
InitializeCriticalSection(&csMemTPDLock);
InitializeCriticalSection(&m_saveNotificationCriticalSection);
m_saveNotificationDepth = 0;
@ -5433,6 +5432,66 @@ void CMinecraftApp::RemoveMemoryTextureFile(const wstring &wName)
LeaveCriticalSection(&csMemFilesLock);
}
void CMinecraftApp::ScanAndLoadCustomSkins()
{
DebugPrintf("CustomSkins scanning inited\n");
// Try multiple relative paths just in case (game dir or project dir)
const wchar_t* paths[] = { L"CustomSkins\\*.png", L"..\\CustomSkins\\*.png" };
const wchar_t* folderPaths[] = { L"CustomSkins\\", L"..\\CustomSkins\\" };
for (int i = 0; i < 2; ++i)
{
WIN32_FIND_DATAW fd;
HANDLE hFind = FindFirstFileW(paths[i], &fd);
if (hFind != INVALID_HANDLE_VALUE)
{
DebugPrintf("Found CustomSkins folder at: %ls\n", folderPaths[i]);
do {
if (!(fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY))
{
wstring filename = fd.cFileName;
wstring fullPath = wstring(folderPaths[i]) + filename;
FILE* f = _wfopen(fullPath.c_str(), L"rb");
if (f)
{
DebugPrintf("Loading skin file: %ls\n", fullPath.c_str());
fseek(f, 0, SEEK_END);
DWORD dwSize = (DWORD)ftell(f);
rewind(f);
if (dwSize > 0 && dwSize < 2 * 1024 * 1024) // 2MB limit
{
BYTE* pData = new BYTE[dwSize];
if (fread(pData, 1, dwSize, f) == dwSize)
{
AddMemoryTextureFile(filename, pData, dwSize);
app.m_customSkinNames.push_back(filename);
DebugPrintf("Successfully loaded custom skin: %ls\n", filename.c_str());
}
else
{
delete[] pData;
}
}
else
{
DebugPrintf("Skin file too large or empty: %ls (%d bytes)\n", fullPath.c_str(), dwSize);
}
fclose(f);
}
else
{
DebugPrintf("Failed to open file: %ls\n", fullPath.c_str());
}
}
} while (FindNextFileW(hFind, &fd));
FindClose(hFind);
return; // Found and scanned
}
}
DebugPrintf("Error: CustomSkins folder not found in common locations.\n");
}
bool CMinecraftApp::DefaultCapeExists()
{
wstring wTex=L"Special_Cape.png";
@ -5468,10 +5527,15 @@ void CMinecraftApp::GetMemFileDetails(const wstring &wName,PBYTE *ppbData,DWORD
*ppbData=pData->pbData;
*pdwBytes=pData->dwBytes;
}
else
{
*ppbData = NULL;
*pdwBytes = 0;
}
LeaveCriticalSection(&csMemFilesLock);
}
void CMinecraftApp::AddMemoryTPDFile(int iConfig,PBYTE pbData,DWORD dwBytes)
void CMinecraftApp::AddMemoryTPDFile(int iConfig,PBYTE pbData,DWORD dwBytes)
{
EnterCriticalSection(&csMemTPDLock);
// check it's not already in
@ -8772,6 +8836,14 @@ void CMinecraftApp::SetAnimOverrideBitmask(DWORD dwSkinID,unsigned int uiAnimOve
DWORD CMinecraftApp::getSkinIdFromPath(const wstring &skin)
{
for (size_t i = 0; i < app.m_customSkinNames.size(); ++i)
{
if (app.m_customSkinNames[i] == skin)
{
return 0x20000000 | (DWORD)i;
}
}
bool dlcSkin = false;
unsigned int skinId = 0;
@ -8793,6 +8865,7 @@ DWORD CMinecraftApp::getSkinIdFromPath(const wstring &skin)
skinId = MAKE_SKIN_BITMASK(dlcSkin, skinId);
}
return skinId;
}
@ -8805,7 +8878,15 @@ wstring CMinecraftApp::getSkinPathFromId(DWORD skinId)
{
// 4J Stu - DLC skins are numbered using decimal rather than hex to make it easier to number manually
swprintf(chars, 256, L"dlcskin%08d.png", GET_DLC_SKIN_ID_FROM_BITMASK(skinId));
}
else if (skinId & 0x20000000)
{
DWORD index = skinId & 0x1FFFFFFF;
if (index < app.m_customSkinNames.size())
{
return app.m_customSkinNames[index];
}
swprintf(chars, 256, L"defskin00000000.png");
}
else
{

View file

@ -71,6 +71,7 @@ public:
// storing skin files
std::vector <wstring > vSkinNames;
std::vector <wstring> m_customSkinNames;
DLCManager m_dlcManager;
// storing credits text from the DLC
@ -341,6 +342,8 @@ public:
void GetMemFileDetails(const wstring &wName,PBYTE *ppbData,DWORD *pdwBytes);
bool IsFileInMemoryTextures(const wstring &wName);
void ScanAndLoadCustomSkins();
// Texture Pack Data files (icon, banner, comparison shot & text)
void AddMemoryTPDFile(int iConfig,PBYTE pbData,DWORD dwBytes);
void RemoveMemoryTPDFile(int iConfig);

View file

@ -10,8 +10,8 @@
#define SKIN_SELECT_PACK_DEFAULT 0
#define SKIN_SELECT_PACK_FAVORITES 1
//#define SKIN_SELECT_PACK_PLAYER_CUSTOM 1
#define SKIN_SELECT_MAX_DEFAULTS 2
#define SKIN_SELECT_PACK_PLAYER_CUSTOM 2
#define SKIN_SELECT_MAX_DEFAULTS 3
WCHAR *UIScene_SkinSelectMenu::wchDefaultNamesA[]=
{
@ -598,6 +598,17 @@ void UIScene_SkinSelectMenu::InputActionOK(unsigned int iPad)
}
}
break;
case SKIN_SELECT_PACK_PLAYER_CUSTOM:
if (app.m_customSkinNames.size() > 0)
{
wstring selectedSkin = app.m_customSkinNames[m_skinIndex];
app.SetPlayerSkin(iPad, selectedSkin);
app.SetPlayerCape(iPad, L"");
setCharacterSelected(true);
m_currentSkinPath = selectedSkin;
ui.PlayUISFX(eSFX_Press);
}
break;
default:
if( m_currentPack != NULL )
{
@ -861,6 +872,27 @@ void UIScene_SkinSelectMenu::handleSkinIndexChanged()
m_bNoSkinsToShow=true;
}
break;
case SKIN_SELECT_PACK_PLAYER_CUSTOM:
if (app.m_customSkinNames.size() > 0)
{
m_selectedSkinPath = app.m_customSkinNames[m_skinIndex];
skinName = m_selectedSkinPath;
skinOrigin = L"Custom Skins";
if (m_selectedSkinPath.compare(m_currentSkinPath) == 0)
{
setCharacterSelected(true);
}
setCharacterLocked(false);
m_characters[eCharacter_Current].setVisible(true);
m_controlSkinNamePlate.setVisible(true);
}
else
{
m_characters[eCharacter_Current].setVisible(false);
m_bNoSkinsToShow = true;
}
break;
}
}
@ -1128,6 +1160,13 @@ int UIScene_SkinSelectMenu::getNextSkinIndex(DWORD sourceIndex)
nextSkin=0;
}
break;
case SKIN_SELECT_PACK_PLAYER_CUSTOM:
++nextSkin;
if (nextSkin >= (int)app.m_customSkinNames.size())
{
nextSkin = 0;
}
break;
default:
++nextSkin;
@ -1163,6 +1202,16 @@ int UIScene_SkinSelectMenu::getPreviousSkinIndex(DWORD sourceIndex)
--previousSkin;
}
break;
case SKIN_SELECT_PACK_PLAYER_CUSTOM:
if (previousSkin == 0)
{
previousSkin = (int)app.m_customSkinNames.size() - 1;
}
else
{
--previousSkin;
}
break;
default:
if(previousSkin==0)
{
@ -1261,6 +1310,9 @@ void UIScene_SkinSelectMenu::updatePackDisplay()
case SKIN_SELECT_PACK_FAVORITES:
setCentreLabel(app.GetString(IDS_FAVORITES_SKIN_PACK));
break;
case SKIN_SELECT_PACK_PLAYER_CUSTOM:
setCentreLabel(L"Custom Skins");
break;
}
}
@ -1280,6 +1332,9 @@ void UIScene_SkinSelectMenu::updatePackDisplay()
case SKIN_SELECT_PACK_FAVORITES:
setRightLabel(app.GetString(IDS_FAVORITES_SKIN_PACK));
break;
case SKIN_SELECT_PACK_PLAYER_CUSTOM:
setRightLabel(L"Custom Skins");
break;
}
}
@ -1299,6 +1354,9 @@ void UIScene_SkinSelectMenu::updatePackDisplay()
case SKIN_SELECT_PACK_FAVORITES:
setLeftLabel(app.GetString(IDS_FAVORITES_SKIN_PACK));
break;
case SKIN_SELECT_PACK_PLAYER_CUSTOM:
setLeftLabel(L"Custom Skins");
break;
}
}

View file

@ -4,8 +4,8 @@
#define SKIN_SELECT_PACK_DEFAULT 0
#define SKIN_SELECT_PACK_FAVORITES 1
//#define SKIN_SELECT_PACK_PLAYER_CUSTOM 1
#define SKIN_SELECT_MAX_DEFAULTS 2
#define SKIN_SELECT_PACK_PLAYER_CUSTOM 2
#define SKIN_SELECT_MAX_DEFAULTS 3
WCHAR *CScene_SkinSelect::wchDefaultNamesA[]=
{
@ -287,14 +287,29 @@ HRESULT CScene_SkinSelect::OnKeyDown(XUIMessageInput* pInputData, BOOL& rfHandle
}
else
{
app.SetPlayerSkin(pInputData->UserIndex, skinFile->getPath());
app.SetPlayerCape(pInputData->UserIndex, skinFile->getParameterAsString(DLCManager::e_DLCParamType_Cape));
m_selectedGroup.SetShow( TRUE );
m_currentSkinPath = app.GetPlayerSkinName(m_iPad);
m_originalSkinId = app.GetPlayerSkinId(m_iPad);
if (m_packIndex == SKIN_SELECT_PACK_PLAYER_CUSTOM)
{
if (app.m_customSkinNames.size() > 0)
{
wstring selectedSkin = app.m_customSkinNames[m_skinIndex];
app.SetPlayerSkin(pInputData->UserIndex, selectedSkin);
app.SetPlayerCape(pInputData->UserIndex, L"");
m_selectedGroup.SetShow(TRUE);
m_currentSkinPath = selectedSkin;
m_originalSkinId = 0;
}
}
else
{
app.SetPlayerSkin(pInputData->UserIndex, skinFile->getPath());
app.SetPlayerCape(pInputData->UserIndex, skinFile->getParameterAsString(DLCManager::e_DLCParamType_Cape));
m_selectedGroup.SetShow( TRUE );
m_currentSkinPath = app.GetPlayerSkinName(m_iPad);
m_originalSkinId = app.GetPlayerSkinId(m_iPad);
// push this onto the favorite list
AddFavoriteSkin(m_iPad,GET_DLC_SKIN_ID_FROM_BITMASK(m_originalSkinId));
// push this onto the favorite list
AddFavoriteSkin(m_iPad,GET_DLC_SKIN_ID_FROM_BITMASK(m_originalSkinId));
}
}
}
else
@ -743,7 +758,31 @@ void CScene_SkinSelect::handleSkinIndexChanged()
bNoSkinsToShow=true;
}
break;
case SKIN_SELECT_PACK_PLAYER_CUSTOM:
if (app.m_customSkinNames.size() > 0)
{
m_selectedSkinPath = app.m_customSkinNames[m_skinIndex];
skinName = m_selectedSkinPath;
skinOrigin = L"Custom Skins";
if (m_selectedSkinPath.compare(m_currentSkinPath) == 0)
{
m_selectedGroup.SetShow(TRUE);
}
else
{
m_selectedGroup.SetShow(FALSE);
}
m_imagePadlock.SetShow(FALSE);
m_previewControl->SetShow(TRUE);
m_skinDetails.SetShow(TRUE);
}
else
{
m_previewControl->SetShow(FALSE);
bNoSkinsToShow = true;
}
break;
}
}
m_text.SetText(skinName.c_str());
@ -1041,6 +1080,9 @@ void CScene_SkinSelect::handlePackIndexChanged()
}
}
break;
case SKIN_SELECT_PACK_PLAYER_CUSTOM:
// No extra logic needed for custom pack index change for now
break;
default:
break;
}
@ -1071,6 +1113,9 @@ void CScene_SkinSelect::updatePackDisplay()
case SKIN_SELECT_PACK_FAVORITES:
m_packCenter.SetText(app.GetString(IDS_FAVORITES_SKIN_PACK));
break;
case SKIN_SELECT_PACK_PLAYER_CUSTOM:
m_packCenter.SetText(L"Custom Skins");
break;
}
}
@ -1090,6 +1135,9 @@ void CScene_SkinSelect::updatePackDisplay()
case SKIN_SELECT_PACK_FAVORITES:
m_packRight.SetText(app.GetString(IDS_FAVORITES_SKIN_PACK));
break;
case SKIN_SELECT_PACK_PLAYER_CUSTOM:
m_packRight.SetText(L"Custom Skins");
break;
}
}
@ -1109,6 +1157,9 @@ void CScene_SkinSelect::updatePackDisplay()
case SKIN_SELECT_PACK_FAVORITES:
m_packLeft.SetText(app.GetString(IDS_FAVORITES_SKIN_PACK));
break;
case SKIN_SELECT_PACK_PLAYER_CUSTOM:
m_packLeft.SetText(L"Custom Skins");
break;
}
}
@ -1191,6 +1242,13 @@ int CScene_SkinSelect::getNextSkinIndex(DWORD sourceIndex)
nextSkin=0;
}
break;
case SKIN_SELECT_PACK_PLAYER_CUSTOM:
++nextSkin;
if (nextSkin >= (int)app.m_customSkinNames.size())
{
nextSkin = 0;
}
break;
default:
++nextSkin;
@ -1226,6 +1284,16 @@ int CScene_SkinSelect::getPreviousSkinIndex(DWORD sourceIndex)
--previousSkin;
}
break;
case SKIN_SELECT_PACK_PLAYER_CUSTOM:
if (previousSkin == 0)
{
previousSkin = (int)app.m_customSkinNames.size() - 1;
}
else
{
--previousSkin;
}
break;
default:
if(previousSkin==0)
{