4jcraft/Minecraft.Client/Rendering
2026-03-30 00:08:25 -05:00
..
Culling wip: removing vec3 tls 2026-03-26 01:10:27 -05:00
EntityRenderers refactor: expand AUTO_VAR macro 2026-03-29 23:59:05 -05:00
Models refactor: expand AUTO_VAR macro 2026-03-29 23:59:05 -05:00
Particles refactor: expand AUTO_VAR macro 2026-03-29 23:59:05 -05:00
Camera.cpp Merge branch 'upstream-dev' into cleanup/shared-portability-reset-v2 2026-03-30 15:21:08 +11:00
Camera.h chore: format files touched by refactor/remove-vec3-tls 2026-03-26 14:13:45 -05:00
Chunk.cpp refactor: expand AUTO_VAR macro 2026-03-29 23:59:05 -05:00
Chunk.h Merge branch 'upstream-dev' into cleanup/shared-portability-reset-v2 2026-03-30 15:21:08 +11:00
Cube.cpp chore: fmt 2026-03-29 18:40:55 -05:00
Cube.h fix: OOB when iterating over all cube faces 2026-03-28 13:50:35 -05:00
Frustum.cpp batch 2: fixing chunk rendering & frustum culling; rewrote most of it, but now it works. next step is to fix the "highlight" effect & add the optimizations i wrote on optifromhell.txt 2026-03-29 20:55:56 -05:00
Frustum.h chore: format Minecraft.Client 2026-03-13 17:10:10 -05:00
FrustumCuller.cpp chore: format Minecraft.Client 2026-03-13 17:10:10 -05:00
FrustumCuller.h chore: format Minecraft.Client 2026-03-13 17:10:10 -05:00
FrustumData.cpp fix(linux): restore UI GL state handoff for core renderer 2026-03-29 20:55:57 -05:00
FrustumData.h chore: format Minecraft.Client 2026-03-13 17:10:10 -05:00
GameRenderer.cpp refactor: expand AUTO_VAR macro 2026-03-29 23:59:05 -05:00
GameRenderer.h refactor: replace double-underscore MSVC integer types with stdint 2026-03-30 00:08:25 -05:00
glWrapper.cpp cleanup: flatten dead branches in client render texture and runtime code 2026-03-26 20:29:59 +11:00
LevelRenderer.cpp refactor: expand AUTO_VAR macro 2026-03-29 23:59:05 -05:00
LevelRenderer.h Merge branch 'upstream-dev' into cleanup/shared-portability-reset-v2 2026-03-30 15:21:08 +11:00
Lighting.cpp revert unintentional turnOnGui 2026-03-29 20:55:57 -05:00
Lighting.h chore: format Minecraft.Client 2026-03-13 17:10:10 -05:00
Minimap.cpp refactor: expand AUTO_VAR macro 2026-03-29 23:59:05 -05:00
Minimap.h cleanup: flatten dead branches in client render texture and runtime code 2026-03-26 20:29:59 +11:00
OffsettedRenderList.cpp chore: format Minecraft.Client 2026-03-13 17:10:10 -05:00
OffsettedRenderList.h chore: format Minecraft.Client 2026-03-13 17:10:10 -05:00
Polygon.cpp chore: fmt 2026-03-29 18:40:55 -05:00
Polygon.h chore: fmt 2026-03-29 18:40:55 -05:00
Tesselator.cpp Merge branch 'upstream-dev' into cleanup/shared-portability-reset-v2 2026-03-30 15:21:08 +11:00
Tesselator.h cleanup: flatten dead branches in client render texture and runtime code 2026-03-26 20:29:59 +11:00
TexOffs.cpp chore: format Minecraft.Client 2026-03-13 17:10:10 -05:00
TexOffs.h chore: format Minecraft.Client 2026-03-13 17:10:10 -05:00
Vertex.cpp refactor: remove VertexArray 2026-03-28 12:53:07 -05:00
Vertex.h chore: fmt 2026-03-29 18:40:55 -05:00