mirror of
https://github.com/4jcraft/4jcraft.git
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| .. | ||
| _unused | ||
| Common | ||
| DurangoMedia | ||
| OrbisMedia | ||
| PS3_GAME | ||
| PS3Media | ||
| PS4_GAME | ||
| PSVitaMedia | ||
| redist64 | ||
| sce_sys | ||
| TROPDIR/NPWR05636_00 | ||
| Windows64Media | ||
| x64 | ||
| XboxMedia | ||
| meson.build | ||
| README.md | ||
Minecraft.Client Asset Structure
This is the minimum asset structure needed for the game to function.
AssetStructure
├── Common
│ ├── Media
│ │ ├── MediaWindows64.arc
│ │ └── font
│ │ └── *
│ ├── Trial
│ │ └── TrialLevel.mcs
│ └── res
│ └── *
├── Durango
│ └── Sound
│ └── Minecraft.msscmp
├── Windows64Media
│ └── DLC
│ └── *
├── Windows64
│ └── GameHDD
└── music
├── cds
│ └── *.binka
└── music
└── *.binka
Windows64Media.arc contents
The contents of the the arc file can be seen in the .txt files in this folder (movies.txt, media.txt, etc...).
languages.locis built fromPlatform/Windows64Media/locHTMLColours.colis built fromHTMLColours.xml
MediaWindows64.arc
├── Graphics
│ ├── MinecraftIcon.png
│ ├── SaveChest.png
│ └── TexturePackIcon.png
├── *.swf
├── HTMLColours.col
├── Tutorial.pck
├── languages.loc
└── splashes.txt
Asset locations
Generic assets should be contained inside this folder:
movies/- Flash SWF files for Iggygraphics/- Contains images used by the client (onlySaveChest.pngMinecraftIcon.png,TexturePackIcon.pngare packed into the arc)font/- Fonts, duhres/- Textures and other miscellaneous datamusic/- Contains background music as well as music discslevels/- Contains some premade worlds (Tutorialis unused as we pull it from somewhere else, atleast on Windows64 asset base)
Platform assets are contained in Minecraft.Client/Platform/
Windows64Media/loc/- Localisation/language data that we use as a source to build the languages.loc (this file gets included in arc)Windows64Media/Media/- Contains a bunch of Windows64 customised swfs and also the tutorial level (Tutorial.pck), these should be included in arcWindows64Media/DLC/- Windows64 DLC (only has skin packs)DurangoMedia/DLC/- The actual DLC folder you want to use