4jcraft/targets/minecraft/client
MatthewBeshay 3304b2e3db refactor: replace XuiActionPayload polling with server-owned typed action queue
Drops the polymorphic XuiActionPayload variant and the per-pad
setXuiServerAction/getXuiServerAction polling on IGameServices in
favour of a std::variant of typed action structs in
minecraft/server/ServerAction.h. MinecraftServer owns the queue,
drains it from the tick loop via std::visit, and exposes
queueServerAction() that any thread can call. Eliminates the
dynamic_cast across the minecraft<-app boundary, the per-pad slot,
and two busy-wait-for-Idle loops.
2026-04-09 15:24:13 +10:00
..
gui refactor: replace XuiActionPayload polling with server-owned typed action queue 2026-04-09 15:24:13 +10:00
level style: clang-format the entire project 2026-04-09 15:24:13 +10:00
model style: clang-format the entire project 2026-04-09 15:24:13 +10:00
multiplayer style: clang-format the entire project 2026-04-09 15:24:13 +10:00
particle style: clang-format the entire project 2026-04-09 15:24:13 +10:00
player style: clang-format the entire project 2026-04-09 15:24:13 +10:00
renderer style: clang-format the entire project 2026-04-09 15:24:13 +10:00
resources style: clang-format the entire project 2026-04-09 15:24:13 +10:00
skins style: clang-format the entire project 2026-04-09 15:24:13 +10:00
title style: clang-format the entire project 2026-04-09 15:24:13 +10:00
BufferedImage.cpp style: clang-format the entire project 2026-04-09 15:24:13 +10:00
BufferedImage.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
Camera.cpp style: clang-format the entire project 2026-04-09 15:24:13 +10:00
Camera.h rename minecraft folder to `targets 2026-04-01 13:27:58 -05:00
ClientConstants.cpp refactor: move BuildVer.h into minecraft 2026-04-09 15:24:13 +10:00
ClientConstants.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
DemoUser.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
DemoUser.h rename minecraft folder to `targets 2026-04-01 13:27:58 -05:00
GuiMessage.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
GuiMessage.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
IMenuService.h style: clang-format the entire project 2026-04-09 15:24:13 +10:00
KeyMapping.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
KeyMapping.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
Lighting.cpp style: clang-format the entire project 2026-04-09 15:24:13 +10:00
Lighting.h rename minecraft folder to `targets 2026-04-01 13:27:58 -05:00
MemoryTracker.cpp style: clang-format the entire project 2026-04-09 15:24:13 +10:00
MemoryTracker.h run clang-format to order includes, fix include ordering errors 2026-04-01 15:59:19 -05:00
Minecraft.cpp style: clang-format the entire project 2026-04-09 15:24:13 +10:00
Minecraft.h style: clang-format the entire project 2026-04-09 15:24:13 +10:00
Options.cpp style: clang-format the entire project 2026-04-09 15:24:13 +10:00
Options.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
ProgressRenderer.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
ProgressRenderer.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
Timer.cpp run clang-format to order includes, fix include ordering errors 2026-04-01 15:59:19 -05:00
Timer.h rename minecraft folder to `targets 2026-04-01 13:27:58 -05:00
User.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
User.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00