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CreativeMode.cpp
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nuke net.minecraft.* headers
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2026-04-01 19:13:26 -05:00 |
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CreativeMode.h
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rename minecraft folder to `targets
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2026-04-01 13:27:58 -05:00 |
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DemoMode.cpp
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refactor: nuke all widestrings and widechars everywhere
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2026-04-07 23:23:31 -05:00 |
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DemoMode.h
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rename minecraft folder to `targets
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2026-04-01 13:27:58 -05:00 |
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DerivedServerLevel.cpp
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refactor: nuke all widestrings and widechars everywhere
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2026-04-07 23:23:31 -05:00 |
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DerivedServerLevel.h
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refactor: nuke all widestrings and widechars everywhere
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2026-04-07 23:23:31 -05:00 |
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EntityTracker.cpp
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replace __debugbreak with assert, fix full build
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2026-04-07 18:58:49 -05:00 |
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EntityTracker.h
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refactor: remove dead code and fix thread safety in console_helpers
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2026-04-03 19:00:40 +11:00 |
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GameMode.cpp
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nuke net.minecraft.* headers
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2026-04-01 19:13:26 -05:00 |
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GameMode.h
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fix build errors
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2026-04-01 13:38:36 -05:00 |
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PlayerChunkMap.cpp
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refactor: nuke all widestrings and widechars everywhere
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2026-04-07 23:23:31 -05:00 |
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PlayerChunkMap.h
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format the whole repo (again)
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2026-04-01 18:17:44 -05:00 |
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ServerChunkCache.cpp
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refactor: nuke all widestrings and widechars everywhere
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2026-04-07 23:23:31 -05:00 |
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ServerChunkCache.h
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refactor: nuke all widestrings and widechars everywhere
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2026-04-07 23:23:31 -05:00 |
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ServerLevel.cpp
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refactor: nuke all widestrings and widechars everywhere
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2026-04-07 23:23:31 -05:00 |
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ServerLevel.h
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refactor: nuke all widestrings and widechars everywhere
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2026-04-07 23:23:31 -05:00 |
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ServerLevelListener.cpp
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refactor: nuke all widestrings and widechars everywhere
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2026-04-07 23:23:31 -05:00 |
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ServerLevelListener.h
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refactor: nuke all widestrings and widechars everywhere
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2026-04-07 23:23:31 -05:00 |
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ServerPlayer.cpp
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refactor: nuke all widestrings and widechars everywhere
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2026-04-07 23:23:31 -05:00 |
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ServerPlayer.h
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refactor: nuke all widestrings and widechars everywhere
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2026-04-07 23:23:31 -05:00 |
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ServerPlayerGameMode.cpp
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refactor: decouple minecraft/ from app/ via IGameServices virtual interface
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2026-04-06 20:32:24 -05:00 |
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ServerPlayerGameMode.h
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rename minecraft folder to `targets
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2026-04-01 13:27:58 -05:00 |
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SurvivalMode.cpp
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nuke net.minecraft.* headers
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2026-04-01 19:13:26 -05:00 |
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SurvivalMode.h
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rename minecraft folder to `targets
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2026-04-01 13:27:58 -05:00 |
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TrackedEntity.cpp
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refactor: nuke all widestrings and widechars everywhere
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2026-04-07 23:23:31 -05:00 |
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TrackedEntity.h
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run IWYU on entire codebase
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2026-04-01 18:02:06 -05:00 |