4jcraft/targets/minecraft/server/level
2026-04-07 23:23:31 -05:00
..
CreativeMode.cpp nuke net.minecraft.* headers 2026-04-01 19:13:26 -05:00
CreativeMode.h rename minecraft folder to `targets 2026-04-01 13:27:58 -05:00
DemoMode.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
DemoMode.h rename minecraft folder to `targets 2026-04-01 13:27:58 -05:00
DerivedServerLevel.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
DerivedServerLevel.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
EntityTracker.cpp replace __debugbreak with assert, fix full build 2026-04-07 18:58:49 -05:00
EntityTracker.h refactor: remove dead code and fix thread safety in console_helpers 2026-04-03 19:00:40 +11:00
GameMode.cpp nuke net.minecraft.* headers 2026-04-01 19:13:26 -05:00
GameMode.h fix build errors 2026-04-01 13:38:36 -05:00
PlayerChunkMap.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
PlayerChunkMap.h format the whole repo (again) 2026-04-01 18:17:44 -05:00
ServerChunkCache.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
ServerChunkCache.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
ServerLevel.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
ServerLevel.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
ServerLevelListener.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
ServerLevelListener.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
ServerPlayer.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
ServerPlayer.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
ServerPlayerGameMode.cpp refactor: decouple minecraft/ from app/ via IGameServices virtual interface 2026-04-06 20:32:24 -05:00
ServerPlayerGameMode.h rename minecraft folder to `targets 2026-04-01 13:27:58 -05:00
SurvivalMode.cpp nuke net.minecraft.* headers 2026-04-01 19:13:26 -05:00
SurvivalMode.h rename minecraft folder to `targets 2026-04-01 13:27:58 -05:00
TrackedEntity.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
TrackedEntity.h run IWYU on entire codebase 2026-04-01 18:02:06 -05:00