fix build errors

This commit is contained in:
Tropical 2026-04-01 13:38:36 -05:00
parent 8315a5ba2b
commit 3e813592e4
5 changed files with 48 additions and 46 deletions

View file

@ -18,8 +18,6 @@ python = pymod.find_installation('python3', required: true)
cc = meson.get_compiler('cpp')
use_gles = get_option('renderer') == 'gles'
global_cpp_defs = [
'-DSPLIT_SAVES',
'-D_LARGE_WORLDS',
@ -33,8 +31,33 @@ if host_machine.system() == 'linux'
global_cpp_defs += ['-Dlinux', '-D__linux', '-D__linux__']
endif
if use_gles
if get_option('renderer') == 'gles'
global_cpp_defs += ['-DGLES']
gl_dep = dependency('glesv2', required: true)
glu_dep = dependency('', required: false)
else
gl_dep = dependency('gl', required: true)
glu_dep = dependency('glu', required: true)
endif
if get_option('enable_vsync')
global_cpp_defs += ['-DENABLE_VSYNC']
endif
if get_option('classic_panorama')
global_cpp_defs += '-DCLASSIC_PANORAMA'
endif
if get_option('enable_frame_profiler')
global_cpp_defs += ['-DENABLE_FRAME_PROFILER']
endif
if get_option('ui_backend') == 'shiggy'
global_cpp_defs += ['-D_ENABLEIGGY']
endif
if get_option('ui_backend') == 'java'
global_cpp_defs += '-DENABLE_JAVA_GUIS'
endif
add_project_arguments(global_cpp_defs, language: ['cpp', 'c'])
@ -49,15 +72,6 @@ sdl2_dep = dependency('sdl2')
thread_dep = dependency('threads')
dl_dep = cc.find_library('dl', required: true)
# GLES vs Desktop GL
if use_gles
gl_dep = dependency('glesv2', required: true)
glu_dep = dependency('', required: false)
else
gl_dep = dependency('gl', required: true)
glu_dep = dependency('glu', required: true)
endif
stb = subproject('stb').get_variable('stb_inc')
stb_dep = declare_dependency(include_directories: stb)

View file

@ -19,7 +19,7 @@ output_stamp = Path(sys.argv[5])
#
# this script doesn't handle copying the same way `meson install` does but it should be good enough
dest_common = Path(client_build_dir / "Common")
src_assets = Path(project_source_root / "minecraft" / "resources")
src_assets = Path(project_source_root / "targets" / "resources")
# clear out any old assets
if dest_common.exists():

View file

@ -2,10 +2,6 @@ exclude_sources = [
' ! -path "*/Common/*"', # added by platform_sources
' ! -path "*/Linux/*"', # added by platform_sources
' ! -path "*/Windows64/*"', # added by platform_sources
' ! -name "SurvivalMode.cpp"',
' ! -name "CreativeMode.cpp"',
' ! -name "GameMode.cpp"',
' ! -name "DemoMode.cpp"',
]
# all sources except ./Platform/*
@ -64,43 +60,14 @@ client_dependencies = [
console_helpers_dep,
]
if get_option('enable_vsync')
global_cpp_defs += ['-DENABLE_VSYNC']
endif
if get_option('classic_panorama')
global_cpp_defs += '-DCLASSIC_PANORAMA'
endif
if get_option('enable_frame_profiler')
global_cpp_defs += ['-DENABLE_FRAME_PROFILER']
endif
if get_option('ui_backend') == 'shiggy'
shiggy_dep = dependency(
'shiggy',
fallback: ['shiggy', 'shiggy_dep'],
)
global_cpp_defs += ['-D_ENABLEIGGY']
client_dependencies += shiggy_dep
endif
if get_option('ui_backend') == 'java'
global_cpp_defs += '-DENABLE_JAVA_GUIS'
endif
occlusion_mode = get_option('occlusion_culling')
if occlusion_mode == 'off'
global_cpp_defs += ['-DOCCLUSION_MODE_NONE']
elif occlusion_mode == 'frustum'
global_cpp_defs += ['-DOCCLUSION_MODE_FRUSTUM']
elif occlusion_mode == 'bfs'
global_cpp_defs += ['-DOCCLUSION_MODE_BFS', '-DUSE_OCCLUSION_CULLING']
elif occlusion_mode == 'hardware'
global_cpp_defs += ['-DOCCLUSION_MODE_HARDWARE', '-DUSE_OCCLUSION_CULLING']
endif
platform_services_src = files('../platform/PlatformServices.cpp')
client = executable(

View file

@ -12,6 +12,10 @@ exclude_sources = [
'! -name ZoneFile.cpp',
'! -name ZoneIo.cpp',
'! -name LevelConflictException.cpp',
'! -name "SurvivalMode.cpp"',
'! -name "CreativeMode.cpp"',
'! -name "GameMode.cpp"',
'! -name "DemoMode.cpp"',
]
# GET IT ALLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL
@ -25,6 +29,21 @@ minecraft_sources = run_command(
check : true,
).stdout().strip().split('\n')
occlusion_mode = get_option('occlusion_culling')
if occlusion_mode == 'off'
global_cpp_defs += ['-DOCCLUSION_MODE_NONE']
elif occlusion_mode == 'frustum'
global_cpp_defs += ['-DOCCLUSION_MODE_FRUSTUM']
elif occlusion_mode == 'bfs'
global_cpp_defs += ['-DOCCLUSION_MODE_BFS', '-DUSE_OCCLUSION_CULLING']
elif occlusion_mode == 'hardware'
global_cpp_defs += ['-DOCCLUSION_MODE_HARDWARE', '-DUSE_OCCLUSION_CULLING']
endif
if get_option('ui_backend') == 'java'
global_cpp_defs += '-DENABLE_JAVA_GUIS'
endif
lib_minecraft = static_library('minecraft',
minecraft_sources,
dependencies : [

View file

@ -1,5 +1,7 @@
#pragma once
#include <memory>
class Minecraft;
class Level;
class Player;