mirror of
https://github.com/4jcraft/4jcraft.git
synced 2026-04-24 06:03:37 +00:00
82 lines
2.4 KiB
C++
82 lines
2.4 KiB
C++
#include "TakeAnimationParticle.h"
|
|
|
|
|
|
|
|
#include <cmath>
|
|
|
|
#include "platform/renderer/renderer.h"
|
|
#include "minecraft/SharedConstants.h"
|
|
#include "minecraft/client/particle/Particle.h"
|
|
#include "minecraft/client/particle/ParticleEngine.h"
|
|
#include "minecraft/client/renderer/entity/EntityRenderDispatcher.h"
|
|
#include "minecraft/world/entity/Entity.h"
|
|
#include "minecraft/world/level/Level.h"
|
|
|
|
TakeAnimationParticle::TakeAnimationParticle(Level* level,
|
|
std::shared_ptr<Entity> item,
|
|
std::shared_ptr<Entity> target,
|
|
float yOffs)
|
|
: Particle(level, item->x, item->y, item->z, item->xd, item->yd, item->zd) {
|
|
// 4J - added initialisers
|
|
life = 0;
|
|
lifeTime = 0;
|
|
|
|
this->item = item;
|
|
|
|
this->target = target;
|
|
lifeTime = 3;
|
|
this->yOffs = yOffs;
|
|
}
|
|
|
|
TakeAnimationParticle::~TakeAnimationParticle() {}
|
|
|
|
void TakeAnimationParticle::render(Tesselator* t, float a, float xa, float ya,
|
|
float za, float xa2, float za2) {
|
|
float time = (life + a) / lifeTime;
|
|
time = time * time;
|
|
|
|
double xo = item->x;
|
|
double yo = item->y;
|
|
double zo = item->z;
|
|
|
|
double xt = target->xOld + (target->x - target->xOld) * a;
|
|
double yt = target->yOld + (target->y - target->yOld) * a + yOffs;
|
|
double zt = target->zOld + (target->z - target->zOld) * a;
|
|
|
|
double xx = xo + (xt - xo) * time;
|
|
double yy = yo + (yt - yo) * time;
|
|
double zz = zo + (zt - zo) * time;
|
|
|
|
int xTile = std::floor(xx);
|
|
int yTile = std::floor(yy + heightOffset / 2.0f);
|
|
int zTile = std::floor(zz);
|
|
|
|
// 4J - change brought forward from 1.8.2
|
|
if (SharedConstants::TEXTURE_LIGHTING) {
|
|
int col = getLightColor(a);
|
|
int u = col % 65536;
|
|
int v = col / 65536;
|
|
glMultiTexCoord2f(GL_TEXTURE1, u / 1.0f, v / 1.0f);
|
|
glColor4f(1, 1, 1, 1);
|
|
} else {
|
|
float br = level->getBrightness(xTile, yTile, zTile);
|
|
glColor4f(br, br, br, 1);
|
|
}
|
|
|
|
xx -= xOff;
|
|
yy -= yOff;
|
|
zz -= zOff;
|
|
|
|
EntityRenderDispatcher::instance->render(item, (float)xx, (float)yy,
|
|
(float)zz, item->yRot, a);
|
|
}
|
|
|
|
void TakeAnimationParticle::tick() {
|
|
life++;
|
|
if (life == lifeTime) remove();
|
|
}
|
|
|
|
int TakeAnimationParticle::getParticleTexture() {
|
|
return ParticleEngine::ENTITY_PARTICLE_TEXTURE;
|
|
}
|