Commit graph

8 commits

Author SHA1 Message Date
MatthewBeshay 28d68befd4 Replace remaining WinAPI types with standard C++ equivalents
DWORD→uint32_t, BYTE→uint8_t, HRESULT→int32_t, HANDLE→void*, UINT→uint32_t, INT→int32_t, WORD→uint16_t, LONG→int32_t, SHORT→int16_t, LONGLONG→int64_t, ULONG_PTR→uintptr_t, PBYTE→uint8_t*, LPWSTR/PWSTR→wchar_t*, FLOAT→float, CHAR→char, boolean→bool, CONST→const, TRUE→true, FALSE→false across 176 files (excluding vendor libs and Linux stubs).
2026-03-30 17:36:15 +11:00
MatthewBeshay 8d3c504ee6 cleanup: flatten dead branches in world io level network and stats 2026-03-26 20:53:52 +11:00
MatthewBeshay 1fecbf297a cleanup: remove console branches from render texture and world helpers 2026-03-26 19:24:04 +11:00
notmatthewbeshay 16ae05769d Merge upstream/dev into issue/64-remove-winapi-primitives 2026-03-14 19:20:09 +11:00
Tropical 33d0737d1d chore: format Minecraft.World 2026-03-13 17:06:56 -05:00
notmatthewbeshay 123877d887 Remove WinAPI types from thread naming 2026-03-14 06:32:13 +11:00
Tropical 54dab7708d refactor: rename Build -> Platform in Minecraft.World 2026-03-08 21:33:18 -05:00
ella love 2383fcee6e feat: move script & folder refactor 2026-03-05 03:29:23 -05:00
Renamed from Minecraft.World/ThreadName.cpp (Browse further)