Commit graph

13 commits

Author SHA1 Message Date
MatthewBeshay bc6013ab70 Replace all CRITICAL_SECTION usage with std::mutex and std::lock_guard
Migrates 59 files from WinAPI CRITICAL_SECTION to portable C++ std::mutex/std::lock_guard/std::unique_lock. Removes Linux CRITICAL_SECTION shims from winapi_stubs.h.
2026-03-30 18:45:55 +11:00
MatthewBeshay 28d68befd4 Replace remaining WinAPI types with standard C++ equivalents
DWORD→uint32_t, BYTE→uint8_t, HRESULT→int32_t, HANDLE→void*, UINT→uint32_t, INT→int32_t, WORD→uint16_t, LONG→int32_t, SHORT→int16_t, LONGLONG→int64_t, ULONG_PTR→uintptr_t, PBYTE→uint8_t*, LPWSTR/PWSTR→wchar_t*, FLOAT→float, CHAR→char, boolean→bool, CONST→const, TRUE→true, FALSE→false across 176 files (excluding vendor libs and Linux stubs).
2026-03-30 17:36:15 +11:00
MatthewBeshay 8d3c504ee6 cleanup: flatten dead branches in world io level network and stats 2026-03-26 20:53:52 +11:00
MatthewBeshay 1fecbf297a cleanup: remove console branches from render texture and world helpers 2026-03-26 19:24:04 +11:00
MatthewBeshay ad5da38321 cleanup: remove console platform code from shared includes and build paths 2026-03-26 17:53:37 +11:00
Tropical 73392fa06a fix: use correct name for default Compression thread storage 2026-03-25 16:02:26 -05:00
Tropical 30170b8f9c adjust naming scheme of private TLS members 2026-03-25 14:46:16 -05:00
Tropical 9ff2fb4fef refactor: switch to thread_local in Chunk, PistonBaseTile, TheEndPortalTile, Compression 2026-03-25 14:41:08 -05:00
Tropical 33d0737d1d chore: format Minecraft.World 2026-03-13 17:06:56 -05:00
notmatthewbeshay 32773137e1 Remove VOID from compression helpers 2026-03-10 10:14:01 +11:00
notmatthewbeshay afca289848 Remove DWORD from compression TLS storage 2026-03-10 10:14:01 +11:00
JuiceyDev 5583e04e0f Fix runtime issues, 2026-03-05 10:52:11 +01:00
ella love 2383fcee6e feat: move script & folder refactor 2026-03-05 03:29:23 -05:00
Renamed from Minecraft.World/compression.h (Browse further)