MatthewBeshay
e4520df31f
Restore recursive locking for mutexes converted from CRITICAL_SECTION
...
CRITICAL_SECTION is reentrant; std::mutex is not. This caused deadlocks during world generation, post-processing, and saving.
2026-03-30 22:14:14 +11:00
MatthewBeshay
f1df21590b
Merge dev and resolve formatting conflicts
2026-03-30 19:00:30 +11:00
MatthewBeshay
bc6013ab70
Replace all CRITICAL_SECTION usage with std::mutex and std::lock_guard
...
Migrates 59 files from WinAPI CRITICAL_SECTION to portable C++ std::mutex/std::lock_guard/std::unique_lock. Removes Linux CRITICAL_SECTION shims from winapi_stubs.h.
2026-03-30 18:45:55 +11:00
Tropical
c9b90cae2c
chore: format everything
2026-03-30 02:17:54 -05:00
MatthewBeshay
28d68befd4
Replace remaining WinAPI types with standard C++ equivalents
...
DWORD→uint32_t, BYTE→uint8_t, HRESULT→int32_t, HANDLE→void*, UINT→uint32_t, INT→int32_t, WORD→uint16_t, LONG→int32_t, SHORT→int16_t, LONGLONG→int64_t, ULONG_PTR→uintptr_t, PBYTE→uint8_t*, LPWSTR/PWSTR→wchar_t*, FLOAT→float, CHAR→char, boolean→bool, CONST→const, TRUE→true, FALSE→false across 176 files (excluding vendor libs and Linux stubs).
2026-03-30 17:36:15 +11:00
MatthewBeshay
dfb0e3b03e
refactor: replace NULL with nullptr across C++ codebase
...
Excludes vendored C libs (zlib, Miles, DirectXMath, boost, Iggy).
2026-03-30 16:25:52 +11:00
MatthewBeshay
f19563bbd7
cleanup: flatten dead branches in common app and ui code
2026-03-26 20:18:29 +11:00
MatthewBeshay
1fecbf297a
cleanup: remove console branches from render texture and world helpers
2026-03-26 19:24:04 +11:00
MatthewBeshay
ad5da38321
cleanup: remove console platform code from shared includes and build paths
2026-03-26 17:53:37 +11:00
Tropical
fa4eb9cdf9
fix missing include and Minecraft.h errors
2026-03-21 23:33:30 -05:00
Tropical
371c734719
merge toplevel Minecraft.Client folders
2026-03-21 23:21:19 -05:00
Sally Knight
0fbbac1cde
feat(jui): add world leaving
...
You will now be able to leave the world from all places where you'd usually be able to (Pause screen, death screen)
Should be identical to the way it's done on Iggy/XUI
2026-03-19 15:05:32 +03:00
lotaviods
6ad898877d
fix: add dynamic window resize support
2026-03-16 01:11:29 -03:00
Tropical
e8424f2000
chore: format Minecraft.Client
2026-03-13 17:10:10 -05:00
Tropical
f4d8815285
Merge pull request #209 from Acemany/fix-file-delimeter
...
fix File class' delimeter and homepath detection
2026-03-13 13:36:17 -05:00
Acemany
3cbd496186
Fix File class' delimeter and homepath detection
...
meow :3
deleted Minecraft::OS enum because we have #ifdef
mrrrp
changed save directory name to not mess with minecraft java
2026-03-13 06:10:44 +03:00
notmatthewbeshay
4460bca43f
Use standard types in minecraft state
2026-03-11 15:38:51 +11:00
Tropical
bc7d4ff1d8
refactor: byebye using namespace std
...
shoo
2026-03-06 12:16:41 -06:00
Tropical
7c95bfc0bd
refactor: begin unglobbing std::vector
2026-03-06 11:58:11 -06:00
Tropical
cdc08700e4
refactor: unglob std::wstring
2026-03-06 11:50:22 -06:00
Tropical
67ceccf2d4
refactor: unglob std::shared_ptr
2026-03-06 11:20:45 -06:00
ella love
2383fcee6e
feat: move script & folder refactor
2026-03-05 03:29:23 -05:00
Mohamed Ashraf
84f61b0131
fix(world): attempts
2026-03-02 10:05:28 +04:00
Mohamed Ashraf
96e219ee1e
fix(solution): HOLY SHIT IT'S COMPILING
2026-03-02 09:38:48 +04:00
ThePixelMoon
1a0dd4bd06
Initial dump
2026-03-01 15:49:25 +02:00