MatthewBeshay
e911e07a58
Refactor C4JThread: modernise API naming and replace Windows constants
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Rename all PascalCase methods to camelCase, replace Windows macro constants with C++ constexpr members, convert ThreadPriority to enum class, remove unused Sleep(), fix memory ordering on inline accessors, extract platform code into helpers.
2026-03-31 01:06:06 +11:00
Tropical
c9b90cae2c
chore: format everything
2026-03-30 02:17:54 -05:00
MatthewBeshay
28d68befd4
Replace remaining WinAPI types with standard C++ equivalents
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DWORD→uint32_t, BYTE→uint8_t, HRESULT→int32_t, HANDLE→void*, UINT→uint32_t, INT→int32_t, WORD→uint16_t, LONG→int32_t, SHORT→int16_t, LONGLONG→int64_t, ULONG_PTR→uintptr_t, PBYTE→uint8_t*, LPWSTR/PWSTR→wchar_t*, FLOAT→float, CHAR→char, boolean→bool, CONST→const, TRUE→true, FALSE→false across 176 files (excluding vendor libs and Linux stubs).
2026-03-30 17:36:15 +11:00
Tropical
f03c7163f4
WCHAR -> wchar_t
2026-03-30 00:42:26 -05:00
MatthewBeshay
a0fdc643d1
Merge branch 'upstream-dev' into cleanup/nullptr-replacement
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# Conflicts:
# Minecraft.Client/Network/PlayerChunkMap.cpp
# Minecraft.Client/Network/PlayerList.cpp
# Minecraft.Client/Network/ServerChunkCache.cpp
# Minecraft.Client/Platform/Common/Consoles_App.cpp
# Minecraft.Client/Platform/Common/DLC/DLCManager.cpp
# Minecraft.Client/Platform/Common/GameRules/LevelGenerationOptions.cpp
# Minecraft.Client/Platform/Common/GameRules/LevelRuleset.cpp
# Minecraft.Client/Platform/Common/Tutorial/Tutorial.cpp
# Minecraft.Client/Platform/Common/Tutorial/TutorialTask.cpp
# Minecraft.Client/Platform/Common/UI/IUIScene_CreativeMenu.cpp
# Minecraft.Client/Platform/Common/UI/UIComponent_Panorama.cpp
# Minecraft.Client/Platform/Common/UI/UIController.cpp
# Minecraft.Client/Platform/Common/UI/UIController.h
# Minecraft.Client/Platform/Extrax64Stubs.cpp
# Minecraft.Client/Platform/Windows64/4JLibs/inc/4J_Input.h
# Minecraft.Client/Platform/Windows64/4JLibs/inc/4J_Storage.h
# Minecraft.Client/Player/EntityTracker.cpp
# Minecraft.Client/Player/ServerPlayer.cpp
# Minecraft.Client/Rendering/EntityRenderers/PlayerRenderer.cpp
# Minecraft.Client/Textures/Packs/DLCTexturePack.cpp
# Minecraft.Client/Textures/Stitching/StitchedTexture.cpp
# Minecraft.Client/Textures/Stitching/TextureMap.cpp
# Minecraft.Client/Textures/Textures.cpp
# Minecraft.World/Blocks/NotGateTile.cpp
# Minecraft.World/Blocks/PressurePlateTile.cpp
# Minecraft.World/Blocks/TileEntities/PotionBrewing.cpp
# Minecraft.World/Enchantments/EnchantmentHelper.cpp
# Minecraft.World/Entities/HangingEntity.cpp
# Minecraft.World/Entities/LeashFenceKnotEntity.cpp
# Minecraft.World/Entities/LivingEntity.cpp
# Minecraft.World/Entities/Mobs/Boat.cpp
# Minecraft.World/Entities/Mobs/Minecart.cpp
# Minecraft.World/Entities/Mobs/Witch.cpp
# Minecraft.World/Entities/SyncedEntityData.cpp
# Minecraft.World/Items/LeashItem.cpp
# Minecraft.World/Items/PotionItem.cpp
# Minecraft.World/Level/BaseMobSpawner.cpp
# Minecraft.World/Level/CustomLevelSource.cpp
# Minecraft.World/Level/Level.cpp
# Minecraft.World/Level/Storage/DirectoryLevelStorage.cpp
# Minecraft.World/Level/Storage/McRegionLevelStorage.cpp
# Minecraft.World/Level/Storage/RegionFileCache.cpp
# Minecraft.World/Player/Player.cpp
# Minecraft.World/WorldGen/Biomes/BiomeCache.cpp
# Minecraft.World/WorldGen/Features/RandomScatteredLargeFeature.cpp
# Minecraft.World/WorldGen/Layers/BiomeOverrideLayer.cpp
2026-03-30 16:28:40 +11:00
MatthewBeshay
dfb0e3b03e
refactor: replace NULL with nullptr across C++ codebase
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Excludes vendored C libs (zlib, Miles, DirectXMath, boost, Iggy).
2026-03-30 16:25:52 +11:00
Tropical
51e61a12b4
refactor: replace some win32 typedefs
2026-03-30 00:16:26 -05:00
Tropical
e45151ae64
refactor: expand AUTO_VAR macro
2026-03-29 23:59:05 -05:00
MatthewBeshay
6000900285
Merge branch 'upstream-dev' into cleanup/shared-portability-reset-v2
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# Conflicts:
# Minecraft.Client/Level/ServerLevel.cpp
# Minecraft.Client/Minecraft.cpp
# Minecraft.Client/MinecraftServer.cpp
# Minecraft.Client/Network/ClientConnection.cpp
# Minecraft.Client/Network/ServerChunkCache.cpp
# Minecraft.Client/Platform/Common/Audio/SoundEngine.cpp
# Minecraft.Client/Platform/Common/Consoles_App.cpp
# Minecraft.Client/Platform/Common/Network/GameNetworkManager.cpp
# Minecraft.Client/Platform/Common/Network/Sony/SonyCommerce.cpp
# Minecraft.Client/Platform/Common/Network/Sony/SonyRemoteStorage.cpp
# Minecraft.Client/Platform/Common/UI/UIController.cpp
# Minecraft.Client/Platform/Common/UI/UIScene_CreateWorldMenu.cpp
# Minecraft.Client/Platform/Common/UI/UIScene_EnchantingMenu.cpp
# Minecraft.Client/Platform/Common/UI/UIScene_LaunchMoreOptionsMenu.cpp
# Minecraft.Client/Platform/Common/UI/UIScene_LoadOrJoinMenu.cpp
# Minecraft.Client/Platform/Common/UI/UIScene_MainMenu.cpp
# Minecraft.Client/Platform/Common/XUI/XUI_Death.cpp
# Minecraft.Client/Platform/Common/XUI/XUI_Leaderboards.cpp
# Minecraft.Client/Platform/Common/XUI/XUI_MultiGameJoinLoad.cpp
# Minecraft.Client/Platform/Common/XUI/XUI_PauseMenu.cpp
# Minecraft.Client/Platform/Common/XUI/XUI_TransferToXboxOne.cpp
# Minecraft.Client/Platform/Durango/Durango_Minecraft.cpp
# Minecraft.Client/Platform/Linux/Linux_Minecraft.cpp
# Minecraft.Client/Platform/Orbis/Orbis_Minecraft.cpp
# Minecraft.Client/Platform/PS3/PS3Extras/boost_1_53_0/boost/spirit/home/lex/lexer/lexertl/lexer.hpp
# Minecraft.Client/Platform/PS3/PS3_Minecraft.cpp
# Minecraft.Client/Platform/PS3/SPU_Tasks/ChunkUpdate/TileRenderer_SPU.cpp
# Minecraft.Client/Platform/PS3/SPU_Tasks/ChunkUpdate/Tile_SPU.cpp
# Minecraft.Client/Platform/PS3/Xbox_Minecraft.cpp
# Minecraft.Client/Platform/PSVita/PSVita_Minecraft.cpp
# Minecraft.Client/Platform/Xbox/Xbox_Minecraft.cpp
# Minecraft.Client/Platform/stdafx.h
# Minecraft.Client/Player/LocalPlayer.cpp
# Minecraft.Client/Rendering/Chunk.cpp
# Minecraft.Client/Rendering/EntityRenderers/ItemRenderer.cpp
# Minecraft.Client/Rendering/GameRenderer.cpp
# Minecraft.Client/Rendering/LevelRenderer.cpp
# Minecraft.Client/Textures/BufferedImage.cpp
# Minecraft.Client/UI/Screens/AchievementScreen.cpp
# Minecraft.Client/UI/Screens/ContainerScreen.cpp
# Minecraft.Client/UI/Screens/TrapScreen.cpp
# Minecraft.World/IO/Files/ConsoleSaveFileOriginal.cpp
# Minecraft.World/IO/Files/File.cpp
# Minecraft.World/Player/Player.cpp
# Minecraft.World/Util/C4JThread.cpp
2026-03-30 15:21:08 +11:00
orng
a0be2e2fb5
refactor: remove aabb tls
2026-03-28 03:05:06 -05:00
Tropical
06c73c821c
Merge pull request #312 from 4jcraft/refactor/replace-sleep
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refactor: replace win32 thread sleeping and yielding with `std::thread` primitives
2026-03-27 18:47:47 -05:00
orng
9fe3315112
refactor: remove vec3 tls
2026-03-26 13:37:01 -05:00
MatthewBeshay
f19563bbd7
cleanup: flatten dead branches in common app and ui code
2026-03-26 20:18:29 +11:00
MatthewBeshay
6ef7d05f7e
cleanup: collapse common app and ui console branches
2026-03-26 18:49:24 +11:00
MatthewBeshay
ad5da38321
cleanup: remove console platform code from shared includes and build paths
2026-03-26 17:53:37 +11:00
MatthewBeshay
2117a772d7
checkpoint: refresh supported-path portability baseline
2026-03-26 17:05:31 +11:00
Tropical
8e94b763a7
refactor: remove usage of win32 Sleep function for this_thread::sleep_for
2026-03-25 19:12:11 -05:00
orng
1538074b4d
refactor: remove integer caching
2026-03-25 02:47:51 -05:00
Tropical
a403bf5a4a
various iggy UI build fixes, format DLC folder
2026-03-22 12:36:33 -05:00
Tropical
90bdcd47d4
TU19: Merge Minecraft.Client/Platform/Common/Network
Build (Linux, x86_64) / build-linux (push) Waiting to run
Build (Linux, x86_64) / build-linux-debug (push) Waiting to run
Clang Format / clang-format (push) Waiting to run
2026-03-22 04:21:50 -05:00
Tropical
5f22cd8093
format Platform/Common/Network
2026-03-22 04:16:54 -05:00
notmatthewbeshay
a2ddb7c2f0
Remove WinAPI ints from network and save helpers
2026-03-14 06:52:03 +11:00
notmatthewbeshay
9c9fff7366
Use standard message option arrays in network flows
2026-03-11 15:38:51 +11:00
notmatthewbeshay
828ab5e277
Use standard types in invite join flow
2026-03-11 15:38:48 +11:00
notmatthewbeshay
c9f96cae17
Use standard callback params in network session updates
2026-03-11 15:38:48 +11:00
Echo J.
8a8280b242
GameNetworkManager: Fix incorrect infinity value redefinition
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WaitForSingleObject() uses the maximum 32-bit value for specifying infinite timeout (while INFINITY might overflow that sized value back to 0) which caused the server wait event to not actually wait when compiled with Clang (and the game to be forever stuck on a black screen due to abnormal server state)
2026-03-10 20:00:07 +02:00
Tropical
66b10b8226
fix: remove vibecoded socket initialization fix
2026-03-09 09:52:47 -05:00
Tropical
ad1e8369bc
refactor: move Common to Platform/Common
2026-03-09 00:17:42 -05:00