MatthewBeshay
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0cf527b433
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refactor: move GameRule chain headers into minecraft
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2026-04-09 09:57:56 +10:00 |
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MatthewBeshay
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3bc297b62c
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refactor: move ConsoleGameRulesConstants.h into minecraft
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2026-04-09 09:57:56 +10:00 |
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MatthewBeshay
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dc2b36e911
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refactor: move StringTable.h into minecraft (impl stays for now)
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2026-04-09 09:57:55 +10:00 |
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MatthewBeshay
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2519151583
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refactor: type the IGameServices payload as a variant instead of void*
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2026-04-09 09:57:55 +10:00 |
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Tropical
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2912e9ae2e
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refactor: nuke all widestrings and widechars everywhere
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2026-04-07 23:23:31 -05:00 |
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Tropical
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e4883d87fc
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replace __debugbreak with assert, fix full build
Build (Linux, x86-64) / build-linux-amalgamate (push) Waiting to run
Build (Linux, x86-64) / build-linux-full (push) Waiting to run
Format Check / clang-format (push) Waiting to run
Release Nightly (Linux, x86-64) / release-linux (push) Waiting to run
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2026-04-07 18:58:49 -05:00 |
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Tropical
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2f1a6f265f
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reorganize file i/o
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2026-04-07 17:32:19 -05:00 |
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Tropical
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28931d5380
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split out platform/storage
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2026-04-07 14:43:07 -05:00 |
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Tropical
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25e6f7159e
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split out platform/profile to its own folder
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2026-04-07 12:24:36 -05:00 |
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MatthewBeshay
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5d9bcac156
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refactor: decouple minecraft/ from app/ via IGameServices virtual interface
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2026-04-06 20:32:24 -05:00 |
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MatthewBeshay
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d814a78453
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refactor: flatten app/ and util/ directory structure
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2026-04-06 20:32:24 -05:00 |
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