refactor: move StringTable.h into minecraft (impl stays for now)

This commit is contained in:
MatthewBeshay 2026-04-08 19:59:26 +10:00
parent f5a585f679
commit dc2b36e911
13 changed files with 12 additions and 12 deletions

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@ -2,7 +2,7 @@
#include "DLCManager.h"
#include "app/common/DLC/DLCFile.h"
#include "app/common/Localisation/StringTable.h"
#include "minecraft/locale/StringTable.h"
DLCLocalisationFile::DLCLocalisationFile(const std::string& path)
: DLCFile(DLCManager::e_DLCType_LocalisationData, path) {

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@ -19,7 +19,7 @@
#include "app/common/DLC/DLCFile.h"
#include "app/common/DLC/DLCManager.h"
#include "app/common/DLC/DLCSkinFile.h"
#include "app/common/Localisation/StringTable.h"
#include "minecraft/locale/StringTable.h"
#include "app/linux/LinuxGame.h"
#include "app/linux/Stubs/winapi_stubs.h"
#include "util/StringHelpers.h"

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@ -76,7 +76,7 @@
#include "app/common/Audio/SoundEngine.h"
#include "app/common/Colours/ColourTable.h"
#include "app/common/DLC/DLCPack.h"
#include "app/common/Localisation/StringTable.h"
#include "minecraft/locale/StringTable.h"
#include "app/common/UI/All Platforms/ArchiveFile.h"
#include "app/common/UI/Scenes/In-Game Menu Screens/UIScene_PauseMenu.h"
#include "Minecraft_Macros.h"

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@ -26,7 +26,7 @@
#include "app/common/DLC/DLCManager.h"
#include "app/common/GameRules/ConsoleGameRulesConstants.h"
#include "app/common/GameRules/GameRuleManager.h"
#include "app/common/Localisation/StringTable.h"
#include "minecraft/locale/StringTable.h"
#include "app/common/Tutorial/TutorialEnum.h"
#include "app/common/UI/All Platforms/ArchiveFile.h"
#include "app/common/UI/All Platforms/UIStructs.h"

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@ -18,7 +18,7 @@
#include "app/common/GameRules/LevelRules/LevelRules.h"
#include "app/common/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
#include "app/common/GameRules/LevelRules/RuleDefinitions/LevelRuleset.h"
#include "app/common/Localisation/StringTable.h"
#include "minecraft/locale/StringTable.h"
#include "app/linux/LinuxGame.h"
#include "minecraft/world/level/storage/ConsoleSaveFileIO/compression.h"
#include "java/File.h"

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@ -17,7 +17,7 @@
#include "app/common/GameRules/LevelGeneration/ConsoleSchematicFile.h"
#include "app/common/GameRules/LevelGeneration/StartFeature.h"
#include "app/common/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
#include "app/common/Localisation/StringTable.h"
#include "minecraft/locale/StringTable.h"
#include "app/linux/LinuxGame.h"
#include "app/linux/Stubs/winapi_stubs.h"
#include "java/File.h"

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@ -11,7 +11,7 @@
#include "app/common/DLC/DLCPack.h"
#include "app/common/GameRules/ConsoleGameRulesConstants.h"
#include "app/common/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
#include "app/common/Localisation/StringTable.h"
#include "minecraft/locale/StringTable.h"
#include "minecraft/world/level/levelgen/structure/StructureFeature.h"
class ApplySchematicRuleDefinition;

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@ -3,7 +3,7 @@
#include "app/common/GameRules/ConsoleGameRulesConstants.h"
#include "app/common/GameRules/LevelRules/RuleDefinitions/CompoundGameRuleDefinition.h"
#include "app/common/GameRules/LevelRules/RuleDefinitions/NamedAreaRuleDefinition.h"
#include "app/common/Localisation/StringTable.h"
#include "minecraft/locale/StringTable.h"
class AABB;

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@ -1,4 +1,4 @@
#include "StringTable.h"
#include "minecraft/locale/StringTable.h"
#include <ranges>
#include <utility>

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@ -8,7 +8,7 @@
#include "minecraft/GameEnums.h"
#include "app/common/App_structs.h"
#include "app/common/Localisation/StringTable.h"
#include "minecraft/locale/StringTable.h"
#include "app/common/Colours/ColourTable.h"
#include "app/common/UI/All Platforms/ArchiveFile.h"
#include "app/linux/LinuxGame.h"

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@ -23,7 +23,7 @@
#include "app/common/DLC/DLCUIDataFile.h"
#include "app/common/GameRules/GameRuleManager.h"
#include "app/common/GameRules/LevelGeneration/LevelGenerationOptions.h"
#include "app/common/Localisation/StringTable.h"
#include "minecraft/locale/StringTable.h"
#include "app/common/UI/All Platforms/ArchiveFile.h"
#include "app/linux/Linux_UIController.h"
#include "app/linux/Stubs/winapi_stubs.h"

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@ -5,7 +5,7 @@
#include "platform/PlatformTypes.h"
#include "AbstractTexturePack.h"
#include "app/common/Localisation/StringTable.h"
#include "minecraft/locale/StringTable.h"
class DLCPack;
class StringTable;