/home/neo
74db007403
feat(CI): add nightly build workflow ( #390 )
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* feat(CI): add nightly build workflow
* ci: trigger nightly
* ci: workflow dispatch
* ci: oh god
* fix(ci): build the whole game not just the executable
2026-04-03 02:13:30 -05:00
JuiceyDev
bd87f4d245
Merge pull request #381 from silverhadch/dev
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Build (Linux, x86-64) / build-linux (push) Has been cancelled
Refactor subprojects in nix flake to be attributes.
2026-04-02 11:08:37 +02:00
Hadi Chokr
f9d49e57d5
Made a PR for the overflow fix, reenable hardening.
2026-03-31 21:01:20 +02:00
Hadi Chokr
d11a24c720
Refactor subprojects in nix flake to be attributes.
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Also wrote and by wrote I mean stole from other projects helper
functions for bypassing the nodownload restriction of the nix sandbox.
This uses the wrap files in the repo ecxept for the download part which
has to be an input for reproducibility sake.
The Nix Code is ugly and I am gonna vomit.
2026-03-31 20:29:42 +02:00
JuiceyDev
ddfdbcd1bc
Update README progress numbers. ( #370 )
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Publish Documentation / build (push) Has been cancelled
Build (Linux, x86-64) / build-linux (push) Has been cancelled
Format Check / clang-format (push) Has been cancelled
* Updated Readme numberz
* README: fix asset paths
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Co-authored-by: ffqq <36998498+realffqq@users.noreply.github.com>
2026-03-30 19:02:02 +03:00
Tropical
bedd46fcec
Merge pull request #366 from TheComputerGuy96/fix/ci-meson
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CI improvements
2026-03-30 10:57:32 -05:00
Echo J.
b9b033c0a0
CI: Allow manual triggering for all workflows
2026-03-30 15:55:11 +00:00
Echo J.
a03bdcaedf
CI: Update cache action version
2026-03-30 15:55:11 +00:00
Echo J.
4f92504668
CI: Remove useless Meson cache/patchelf installation
2026-03-30 15:55:11 +00:00
Echo J.
a045d26f05
CI: Fix the ccache path (and re-add cache key fallback)
2026-03-30 15:55:11 +00:00
Echo J.
b6699f0269
CI: Use direct compiler variables instead of a native file
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This interferes with our ccache setup
2026-03-30 15:55:11 +00:00
Echo J.
d393a09a58
CI: Remove redundant ccache options
2026-03-30 15:55:11 +00:00
Tropical
d5cf90c713
Merge pull request #369 from MatthewBeshay/refactor/nuke-critical-sections
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Refactor/nuke critical sections
2026-03-30 09:37:57 -05:00
Tropical
1767c3f6e9
chore: fmt
2026-03-30 09:37:24 -05:00
MatthewBeshay
e911e07a58
Refactor C4JThread: modernise API naming and replace Windows constants
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Rename all PascalCase methods to camelCase, replace Windows macro constants with C++ constexpr members, convert ThreadPriority to enum class, remove unused Sleep(), fix memory ordering on inline accessors, extract platform code into helpers.
2026-03-31 01:06:06 +11:00
MatthewBeshay
156a23d744
Remove dead _ENTITIES_RW_SECTION code and update stale critical section comments
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The RW section code path was never compiled. Updated remaining comments to reflect mutex/lock terminology.
2026-03-31 00:23:35 +11:00
MatthewBeshay
a513fa7597
Rename CriticalSection wrapper functions to match std::mutex usage
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EnterCallbackIdCriticalSection/LeaveCallbackIdCriticalSection -> lockCallbackScenes/unlockCallbackScenes, EnterSaveNotificationSection/LeaveSaveNotificationSection -> lockSaveNotification/unlockSaveNotification, m_saveNotificationCriticalSection -> m_saveNotificationMutex.
2026-03-31 00:16:16 +11:00
MatthewBeshay
e4520df31f
Restore recursive locking for mutexes converted from CRITICAL_SECTION
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CRITICAL_SECTION is reentrant; std::mutex is not. This caused deadlocks during world generation, post-processing, and saving.
2026-03-30 22:14:14 +11:00
MatthewBeshay
57e4bdd973
Fix dirtyChunksLock scope in updateDirtyChunks
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Move unique_lock declaration before the FRAME_PROFILE_SCOPE block so it remains in scope for the unlock() calls in the #if/#else branches below.
2026-03-30 19:12:22 +11:00
MatthewBeshay
f1df21590b
Merge dev and resolve formatting conflicts
2026-03-30 19:00:30 +11:00
MatthewBeshay
123c326881
Merge remote-tracking branch 'origin/dev' into refactor/nuke-critical-sections
2026-03-30 18:54:27 +11:00
MatthewBeshay
bc6013ab70
Replace all CRITICAL_SECTION usage with std::mutex and std::lock_guard
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Migrates 59 files from WinAPI CRITICAL_SECTION to portable C++ std::mutex/std::lock_guard/std::unique_lock. Removes Linux CRITICAL_SECTION shims from winapi_stubs.h.
2026-03-30 18:45:55 +11:00
Tropical
8a83ea0879
Merge pull request #363 from 4jcraft/chore/fmt2
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Publish Documentation / build (push) Waiting to run
Build (Linux, x86-64) / build-linux (push) Waiting to run
Format Check / clang-format (push) Waiting to run
chore: format everything
2026-03-30 02:33:42 -05:00
Tropical
a8b9e9a185
wtf
2026-03-30 02:31:58 -05:00
Tropical
078eb3a144
format UIScene_ControlsMenu
2026-03-30 02:24:37 -05:00
Tropical
826862e79e
format more things i missed
2026-03-30 02:19:38 -05:00
Tropical
c9b90cae2c
chore: format everything
2026-03-30 02:17:54 -05:00
Tropical
470ddf959d
Merge pull request #362 from 4jcraft/in-tree-4jlibs
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nuke Windows64 4jlibs
2026-03-30 02:11:45 -05:00
Tropical
f1c9edb6b6
nuke Windows64 4jlibs
2026-03-30 02:11:28 -05:00
MatthewBeshay
c772cfe8b3
Merge pull request #361 from 4jcraft/in-tree-4jlibs
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refactor: bring 4jlibs back in-tree
2026-03-30 18:09:11 +11:00
Tropical
ecc15c6148
refactor: bring 4jlibs back in-tree
2026-03-30 02:04:44 -05:00
Tropical
7c7446f407
Merge pull request #360 from MatthewBeshay/refactor/nuke-winapi-types
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Refactor/nuke winapi types
2026-03-30 01:45:58 -05:00
MatthewBeshay
8a6d279230
Merge branch '4jcraft:dev' into refactor/nuke-winapi-types
2026-03-30 17:37:02 +11:00
MatthewBeshay
28d68befd4
Replace remaining WinAPI types with standard C++ equivalents
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DWORD→uint32_t, BYTE→uint8_t, HRESULT→int32_t, HANDLE→void*, UINT→uint32_t, INT→int32_t, WORD→uint16_t, LONG→int32_t, SHORT→int16_t, LONGLONG→int64_t, ULONG_PTR→uintptr_t, PBYTE→uint8_t*, LPWSTR/PWSTR→wchar_t*, FLOAT→float, CHAR→char, boolean→bool, CONST→const, TRUE→true, FALSE→false across 176 files (excluding vendor libs and Linux stubs).
2026-03-30 17:36:15 +11:00
MatthewBeshay
56290446db
Merge pull request #359 from 4jcraft/nuke-zlib
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remove xuiscene_base
2026-03-30 17:26:53 +11:00
Tropical
d42f37c3ee
remove xuiscene_base
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duplicate of a file already in XboxMedia
2026-03-30 01:01:15 -05:00
MatthewBeshay
b9c32b580c
Merge pull request #358 from 4jcraft/nuke-zlib
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nuke in-tree zlib
2026-03-30 16:57:57 +11:00
Tropical
df5d806c85
nuke in-tree zlib
2026-03-30 00:54:24 -05:00
MatthewBeshay
b28650976d
Merge pull request #357 from 4jcraft/refactor/expand-auto-var
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nuke more winapi types
2026-03-30 16:44:08 +11:00
Tropical
cba5a56ee7
SIZE_T -> size_t
2026-03-30 00:42:26 -05:00
Tropical
f03c7163f4
WCHAR -> wchar_t
2026-03-30 00:42:26 -05:00
Tropical
be2c65486d
VOID -> void
2026-03-30 00:38:52 -05:00
Tropical
a518b51754
LONG64 -> int64_t
2026-03-30 00:38:52 -05:00
Tropical
c8f59b4a99
Merge pull request #356 from MatthewBeshay/cleanup/nullptr-replacement
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refactor: replace NULL with nullptr across C++ codebase
2026-03-30 00:35:20 -05:00
MatthewBeshay
a0fdc643d1
Merge branch 'upstream-dev' into cleanup/nullptr-replacement
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# Conflicts:
# Minecraft.Client/Network/PlayerChunkMap.cpp
# Minecraft.Client/Network/PlayerList.cpp
# Minecraft.Client/Network/ServerChunkCache.cpp
# Minecraft.Client/Platform/Common/Consoles_App.cpp
# Minecraft.Client/Platform/Common/DLC/DLCManager.cpp
# Minecraft.Client/Platform/Common/GameRules/LevelGenerationOptions.cpp
# Minecraft.Client/Platform/Common/GameRules/LevelRuleset.cpp
# Minecraft.Client/Platform/Common/Tutorial/Tutorial.cpp
# Minecraft.Client/Platform/Common/Tutorial/TutorialTask.cpp
# Minecraft.Client/Platform/Common/UI/IUIScene_CreativeMenu.cpp
# Minecraft.Client/Platform/Common/UI/UIComponent_Panorama.cpp
# Minecraft.Client/Platform/Common/UI/UIController.cpp
# Minecraft.Client/Platform/Common/UI/UIController.h
# Minecraft.Client/Platform/Extrax64Stubs.cpp
# Minecraft.Client/Platform/Windows64/4JLibs/inc/4J_Input.h
# Minecraft.Client/Platform/Windows64/4JLibs/inc/4J_Storage.h
# Minecraft.Client/Player/EntityTracker.cpp
# Minecraft.Client/Player/ServerPlayer.cpp
# Minecraft.Client/Rendering/EntityRenderers/PlayerRenderer.cpp
# Minecraft.Client/Textures/Packs/DLCTexturePack.cpp
# Minecraft.Client/Textures/Stitching/StitchedTexture.cpp
# Minecraft.Client/Textures/Stitching/TextureMap.cpp
# Minecraft.Client/Textures/Textures.cpp
# Minecraft.World/Blocks/NotGateTile.cpp
# Minecraft.World/Blocks/PressurePlateTile.cpp
# Minecraft.World/Blocks/TileEntities/PotionBrewing.cpp
# Minecraft.World/Enchantments/EnchantmentHelper.cpp
# Minecraft.World/Entities/HangingEntity.cpp
# Minecraft.World/Entities/LeashFenceKnotEntity.cpp
# Minecraft.World/Entities/LivingEntity.cpp
# Minecraft.World/Entities/Mobs/Boat.cpp
# Minecraft.World/Entities/Mobs/Minecart.cpp
# Minecraft.World/Entities/Mobs/Witch.cpp
# Minecraft.World/Entities/SyncedEntityData.cpp
# Minecraft.World/Items/LeashItem.cpp
# Minecraft.World/Items/PotionItem.cpp
# Minecraft.World/Level/BaseMobSpawner.cpp
# Minecraft.World/Level/CustomLevelSource.cpp
# Minecraft.World/Level/Level.cpp
# Minecraft.World/Level/Storage/DirectoryLevelStorage.cpp
# Minecraft.World/Level/Storage/McRegionLevelStorage.cpp
# Minecraft.World/Level/Storage/RegionFileCache.cpp
# Minecraft.World/Player/Player.cpp
# Minecraft.World/WorldGen/Biomes/BiomeCache.cpp
# Minecraft.World/WorldGen/Features/RandomScatteredLargeFeature.cpp
# Minecraft.World/WorldGen/Layers/BiomeOverrideLayer.cpp
2026-03-30 16:28:40 +11:00
MatthewBeshay
dfb0e3b03e
refactor: replace NULL with nullptr across C++ codebase
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Excludes vendored C libs (zlib, Miles, DirectXMath, boost, Iggy).
2026-03-30 16:25:52 +11:00
MatthewBeshay
00cd713cc8
Merge pull request #355 from 4jcraft/refactor/expand-auto-var
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refactor: replace some win32 typedefs
2026-03-30 16:21:16 +11:00
Tropical
2ebead56ca
remove bool identity type
2026-03-30 00:17:42 -05:00
Tropical
51e61a12b4
refactor: replace some win32 typedefs
2026-03-30 00:16:26 -05:00
MatthewBeshay
e65a78d6a7
Merge pull request #354 from 4jcraft/refactor/expand-auto-var
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refactor: replace double-underscore MSVC integer types with stdint
2026-03-30 16:12:18 +11:00