notmatthewbeshay
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00d65b8487
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Address remaining review feedback on buffer reads
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2026-03-13 20:11:00 +11:00 |
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notmatthewbeshay
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883e98bde0
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Address review feedback on protocol types
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2026-03-13 19:47:32 +11:00 |
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notmatthewbeshay
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bcc765f3e7
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Merge remote-tracking branch 'upstream/dev' into issue/51-phase-1-portable-win32-cleanup
# Conflicts:
# Minecraft.Client/Platform/Common/DLC/DLCManager.cpp
# Minecraft.Client/Rendering/Tesselator.cpp
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2026-03-13 15:16:43 +11:00 |
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notmatthewbeshay
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e3d910c6a1
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Merge remote-tracking branch 'origin/issue/51-phase-1-portable-win32-cleanup' into issue/51-phase-1-portable-win32-cleanup
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2026-03-13 15:12:53 +11:00 |
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notmatthewbeshay
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85208b12b7
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Keep network player limit as an int constant
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2026-03-13 15:12:25 +11:00 |
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Nikita Edel
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ee33f0663f
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Merge branch '4jcraft:dev' into fix-with-ubsan
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2026-03-12 17:17:38 +01:00 |
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Nikita Edel
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6d952e24f5
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revising everything
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2026-03-12 16:42:36 +01:00 |
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Nikita Edel
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6cfc1efec2
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Merge branch '4jcraft:dev' into fix-with-ubsan
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2026-03-12 14:40:02 +01:00 |
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MatthewBeshay
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dbdf4fdd22
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Merge branch 'dev' into issue/51-phase-1-portable-win32-cleanup
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2026-03-12 10:21:19 +11:00 |
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Tropical
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ae84186d3a
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chore: remove #pragma warning directives
These are only recognized by MSVC and will throw *additional* warnings on other compilers.
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2026-03-11 16:49:12 -05:00 |
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Nikita Edel
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5d88fa9cf5
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add explanation
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2026-03-11 20:02:11 +01:00 |
|
Nikita Edel
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c0198bb8a7
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missed one error with clang
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2026-03-11 19:41:31 +01:00 |
|
Nikita Edel
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ec82ee1ea1
|
final commit
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2026-03-11 19:22:28 +01:00 |
|
Nikita Edel
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1712cd4f47
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the tutorial does not crash
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2026-03-11 19:04:02 +01:00 |
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Nikita Edel
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faa4a989ce
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new blob
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2026-03-11 18:49:36 +01:00 |
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MathiewMay
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96e3832b22
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Reverted the SetEntityMotionPacket.cpp changes
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2026-03-11 13:36:49 -04:00 |
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MathiewMay
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026cb24d66
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Revert "Fix entity ID TLS key recreating on every call of getSmallid() for linux, this caused a ID pool corruption."
This reverts commit 047615dbbe.
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2026-03-11 13:29:14 -04:00 |
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Nikita Edel
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b763a92f8e
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I FOUND I FOUND IT OMG
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2026-03-11 17:42:03 +01:00 |
|
Nikita Edel
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69a8ce84b9
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giant batch BOOOOM
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2026-03-11 17:28:13 +01:00 |
|
Nikita Edel
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ed13020cf3
|
s integer overflow, unsafe cast
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2026-03-11 16:10:48 +01:00 |
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Nikita Edel
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a24f9f5a5e
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better rounding and s int overflow
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2026-03-11 14:21:04 +01:00 |
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MathiewMay
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e36e58609d
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Reverted the SetEntityMotionPacket.cpp changes
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2026-03-11 08:42:19 -04:00 |
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MathiewMay
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77deb67b4a
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Revert "Rewrote the entity movement packets to use full 16-bit signed short increasing the entity ID limit from 2048 (artifical lce limit) to 32768 ids (0 to 32767)"
This reverts commit dac0e883b6.
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2026-03-11 08:39:22 -04:00 |
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Nikita Edel
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8395277c0c
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shift of signed int, s int overflow
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2026-03-11 13:36:44 +01:00 |
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Nikita Edel
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63e4b9b18a
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next little patch of ub, unallocated variable, s int overflow
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2026-03-11 13:36:44 +01:00 |
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MathiewMay
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047615dbbe
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Fix entity ID TLS key recreating on every call of getSmallid() for linux, this caused a ID pool corruption.
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2026-03-11 08:34:20 -04:00 |
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MathiewMay
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702839176e
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Revert " applied changes requested by tropicaaal"
This reverts commit 41d8202c47.
# Conflicts:
# Minecraft.World/Network/Packets/MoveEntityPacket.cpp
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2026-03-11 08:29:24 -04:00 |
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Nikita Edel
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11aa08aece
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Merge branch '4jcraft:dev' into fix-with-ubsan
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2026-03-11 11:57:46 +01:00 |
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notmatthewbeshay
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5f8c9c8a25
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Merge upstream/dev into issue/51-phase-1-portable-win32-cleanup
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2026-03-11 17:09:16 +11:00 |
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Tropical
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32bd586c6e
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Merge pull request #153 from MathiewMay/dev
Build (Linux, x86_64) / build-linux (push) Waiting to run
Build (Linux, x86_64) / build-linux-debug (push) Waiting to run
Changed entity id from 11-bit to 16-bit for movement and motion packets.
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2026-03-11 00:31:32 -05:00 |
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Tropical
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5b4319556d
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refactor: remove redundant casts in MoveEntityPacket
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2026-03-11 00:20:23 -05:00 |
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notmatthewbeshay
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a503336887
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Merge upstream/dev into issue/51-phase-1-portable-win32-cleanup
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2026-03-11 16:02:48 +11:00 |
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notmatthewbeshay
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dbc8071183
|
Use standard result types in file helpers
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2026-03-11 15:38:53 +11:00 |
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notmatthewbeshay
|
2256d0fadd
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Remove legacy Win32 thread entry state
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2026-03-11 15:38:53 +11:00 |
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notmatthewbeshay
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78fdd89f9d
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Use platform TLS keys in old chunk storage
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2026-03-11 15:38:53 +11:00 |
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notmatthewbeshay
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a08cb8d190
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Use platform TLS keys for entity small IDs
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2026-03-11 15:38:53 +11:00 |
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notmatthewbeshay
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4e8d1c9e17
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Use platform TLS keys in portal and piston state
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2026-03-11 15:38:53 +11:00 |
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notmatthewbeshay
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b2942ea9d8
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Use platform TLS keys in level state
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2026-03-11 15:38:53 +11:00 |
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notmatthewbeshay
|
c2b3537c62
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Remove dead Win32 error state from compressed storage
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2026-03-11 15:38:53 +11:00 |
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notmatthewbeshay
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6185c58203
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Use standard callback pointers in sign verification
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2026-03-11 15:38:52 +11:00 |
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notmatthewbeshay
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ee7945ea54
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Use standard locals in storage and connection
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2026-03-11 15:38:52 +11:00 |
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notmatthewbeshay
|
d48bd03722
|
Use standard byte pointers in decompression helpers
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2026-03-11 15:38:52 +11:00 |
|
notmatthewbeshay
|
9d41d3c359
|
Use fixed-width byte values in world data
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2026-03-11 15:38:52 +11:00 |
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notmatthewbeshay
|
a1fdebbc3b
|
Use standard skin locals in player code
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2026-03-11 15:38:51 +11:00 |
|
notmatthewbeshay
|
377e1d2192
|
Use standard wide string returns for item descriptions
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2026-03-11 15:38:47 +11:00 |
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notmatthewbeshay
|
f7e6b02835
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Use standard callback types in 4J input headers
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2026-03-11 15:38:47 +11:00 |
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notmatthewbeshay
|
d2db55e050
|
Use standard thumbnail buffer types
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2026-03-11 15:38:42 +11:00 |
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notmatthewbeshay
|
3e89da8dff
|
Use standard byte buffers for save image metadata
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2026-03-11 15:38:42 +11:00 |
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notmatthewbeshay
|
0437fb921f
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Use standard byte counts for base save data
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2026-03-11 15:38:42 +11:00 |
|
notmatthewbeshay
|
0ab0fd9209
|
Standardise fixed-width integer usage in touched files
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2026-03-11 15:38:42 +11:00 |
|