Remove LPVOID from server chunk save threads

This commit is contained in:
notmatthewbeshay 2026-03-10 09:33:47 +11:00
parent 5d72f9214a
commit b59ab4a4b8
2 changed files with 3 additions and 3 deletions

View file

@ -912,9 +912,9 @@ TilePos *ServerChunkCache::findNearestMapFeature(Level *level, const std::wstrin
return source->findNearestMapFeature(level, featureName, x, y, z); return source->findNearestMapFeature(level, featureName, x, y, z);
} }
int ServerChunkCache::runSaveThreadProc(LPVOID lpParam) int ServerChunkCache::runSaveThreadProc(void *lpParam)
{ {
SaveThreadData *params = (SaveThreadData *)lpParam; SaveThreadData *params = static_cast<SaveThreadData *>(lpParam);
if(params->useSharedThreadStorage) if(params->useSharedThreadStorage)
{ {

View file

@ -97,5 +97,5 @@ private:
} SaveThreadData; } SaveThreadData;
public: public:
static int runSaveThreadProc(LPVOID lpParam); static int runSaveThreadProc(void *lpParam);
}; };