From b59ab4a4b8a97b9f0bbb5ceb1fa041dc3fb48c4f Mon Sep 17 00:00:00 2001 From: notmatthewbeshay <92357869+NotMachow@users.noreply.github.com> Date: Tue, 10 Mar 2026 09:33:47 +1100 Subject: [PATCH] Remove LPVOID from server chunk save threads --- Minecraft.Client/Network/ServerChunkCache.cpp | 4 ++-- Minecraft.Client/Network/ServerChunkCache.h | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/Minecraft.Client/Network/ServerChunkCache.cpp b/Minecraft.Client/Network/ServerChunkCache.cpp index c82e26a81..b479f49b2 100644 --- a/Minecraft.Client/Network/ServerChunkCache.cpp +++ b/Minecraft.Client/Network/ServerChunkCache.cpp @@ -912,9 +912,9 @@ TilePos *ServerChunkCache::findNearestMapFeature(Level *level, const std::wstrin return source->findNearestMapFeature(level, featureName, x, y, z); } -int ServerChunkCache::runSaveThreadProc(LPVOID lpParam) +int ServerChunkCache::runSaveThreadProc(void *lpParam) { - SaveThreadData *params = (SaveThreadData *)lpParam; + SaveThreadData *params = static_cast(lpParam); if(params->useSharedThreadStorage) { diff --git a/Minecraft.Client/Network/ServerChunkCache.h b/Minecraft.Client/Network/ServerChunkCache.h index e5350771b..e127ccd71 100644 --- a/Minecraft.Client/Network/ServerChunkCache.h +++ b/Minecraft.Client/Network/ServerChunkCache.h @@ -97,5 +97,5 @@ private: } SaveThreadData; public: - static int runSaveThreadProc(LPVOID lpParam); + static int runSaveThreadProc(void *lpParam); };