diff --git a/Minecraft.Client/Rendering/LevelRenderer.cpp b/Minecraft.Client/Rendering/LevelRenderer.cpp index 5b952f091..3e48059b3 100644 --- a/Minecraft.Client/Rendering/LevelRenderer.cpp +++ b/Minecraft.Client/Rendering/LevelRenderer.cpp @@ -782,9 +782,7 @@ int LevelRenderer::renderChunks(int from, int to, int layer, double alpha) int count = 0; int dbgNotVisible = 0, dbgNoIdx = 0, dbgEmpty = 0, dbgCalled = 0, dbgCallOk = 0; ClipChunk *pClipChunk = chunks[playerIndex].data; - //unsigned char emptyFlag = LevelRenderer::CHUNK_FLAG_EMPTY0 << layer; - unsigned char emptyFlag = 0; - + unsigned char emptyFlag = LevelRenderer::CHUNK_FLAG_EMPTY0 << 0; for( int i = 0; i < chunks[playerIndex].length; i++, pClipChunk++ ) { if( !pClipChunk->visible ) { dbgNotVisible++; continue; }