Fix:Prevent horse spawner crash (#433)

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Alezito2008 2026-03-04 13:42:32 -03:00 committed by GitHub
parent 206c6800f2
commit ac03b88a90
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@ -479,7 +479,7 @@ void EntityHorse::createInventory()
void EntityHorse::updateEquipment() void EntityHorse::updateEquipment()
{ {
if (!level->isClientSide) if (level && !level->isClientSide)
{ {
setSaddled(inventory->getItem(INV_SLOT_SADDLE) != NULL); setSaddled(inventory->getItem(INV_SLOT_SADDLE) != NULL);
if (canWearArmor()) if (canWearArmor())