Fix:Prevent horse spawner crash (#433)
This commit is contained in:
parent
206c6800f2
commit
ac03b88a90
|
|
@ -479,7 +479,7 @@ void EntityHorse::createInventory()
|
||||||
|
|
||||||
void EntityHorse::updateEquipment()
|
void EntityHorse::updateEquipment()
|
||||||
{
|
{
|
||||||
if (!level->isClientSide)
|
if (level && !level->isClientSide)
|
||||||
{
|
{
|
||||||
setSaddled(inventory->getItem(INV_SLOT_SADDLE) != NULL);
|
setSaddled(inventory->getItem(INV_SLOT_SADDLE) != NULL);
|
||||||
if (canWearArmor())
|
if (canWearArmor())
|
||||||
|
|
|
||||||
Loading…
Reference in a new issue