Philip Dubé
eeca7626d8
rocksanity ( #5015 )
...
generate-builds / generate-soh-otr (push) Waiting to run
generate-builds / build-macos (push) Blocked by required conditions
generate-builds / build-linux (push) Blocked by required conditions
generate-builds / build-windows (push) Blocked by required conditions
Co-authored-by: Pepper0ni <93387759+Pepper0ni@users.noreply.github.com>
2026-04-22 14:50:14 +00:00
Philip Dubé
f3d60e0ddd
use bool over s8 ( #6547 )
2026-04-22 13:36:18 +00:00
Philip Dubé
92ba43d675
fix seed generation regression ( #6549 )
...
generate-builds / generate-soh-otr (push) Waiting to run
generate-builds / build-macos (push) Blocked by required conditions
generate-builds / build-linux (push) Blocked by required conditions
generate-builds / build-windows (push) Blocked by required conditions
seedString is some unused variable, correct variable is seed
2026-04-22 03:11:07 +00:00
Philip Dubé
18bf4b315f
RC_HF_OCARINA_OF_TIME_ITEM gated on RSK_OOT_HINT ( #6546 )
...
forgot to push in hint refactor
2026-04-21 23:07:59 +00:00
Philip Dubé
5d8c3c8883
Refactor hints ( #6540 )
...
small hint logic cleanup
share code for bridge requirements
refactor DistributeAndPlaceHints
2026-04-21 16:31:41 +00:00
Philip Dubé
fa875596f2
pool_functions cleanup ( #6536 )
...
remove 3drando/rando_main
2026-04-21 15:29:36 +00:00
Philip Dubé
94a5311cba
port text.hpp to custom-message as text.cpp/text.h ( #6541 )
...
remove unused logic, leaving Text pretty bare bones
2026-04-20 18:37:05 +00:00
Philip Dubé
461cc0930f
don't use 3drando/random.hpp outside 3drando ( #6537 )
2026-04-20 17:18:48 +00:00
Philip Dubé
aa5379a8e0
remove 3drando/custom_messages ( #6538 )
2026-04-20 17:18:25 +00:00
Philip Dubé
c7ef690bc2
func_$hex renaming from upstream ( #6498 )
2026-04-19 18:56:01 +00:00
ProverbialPennance
80de5cc179
example flake - add missing deps, pin clang14 ( #6531 )
...
`Python3`, used for several CMake targets.
`Zenity`, a still used runtime dependency.
`xorg.libX11` -> `libx11`, packageset deprecated.
`imagemagick`, included as per @IQubic's research.
`clang_14`, clang-formatter used by decomp, thus also used by HM64
2026-04-18 13:07:10 +00:00
Philip Dubé
f5e113c5aa
fix Roc's translation ( #6525 )
...
feel like I've done this a few times now..
Co-authored-by: PurpleHato <linkvssangoku.jr@gmail.com>
2026-04-18 13:05:57 +00:00
rannek06
52a08daf04
Fix Hint translation ( #6507 )
...
Fix the inversion of french and german articles in the hints, also adds or correct a few articles in french.
---------
Co-authored-by: PurpleHato <linkvssangoku.jr@gmail.com>
2026-04-17 13:31:39 +00:00
Reppan
4587ca6dbe
Horseback archery settings ( #6517 )
2026-04-17 13:22:57 +00:00
Philip Dubé
aedae12e63
Hookify DropsDontDie, NoFishDespawn, NoBugsDespawn ( #6513 )
2026-04-17 03:50:17 +00:00
Philip Dubé
27d35e5a92
Fix logic issues noticed while rebasing doorsanity ( #6510 )
...
These shouldn't generally matter right now
2026-04-15 15:23:33 +00:00
Sophia Caspe
12dddc5e8e
Dungeon Rewards Own Dungeon + Light Medallion Handling Refactor ( #6500 )
...
Co-authored-by: Pepper0ni <93387759+Pepper0ni@users.noreply.github.com>
2026-04-15 13:44:52 +00:00
Philip Dubé
17a8f460e0
Merge pull request #6504 from HarbourMasters/develop-ackbar
...
merge develop-ackbar 9.2.3 to develop
2026-04-14 16:48:19 +00:00
Philip Dubé
cb71e22a79
9.2.3 Ackbar Delta ( #6503 )
2026-04-13 23:48:22 -07:00
Philip Dubé
feb489cab0
Fix shopsanity soft lock ( #6502 )
...
GetForCurrentLanguage() defaults to MF_FORMATTED, appending MESSAGE_END (\x02) to output string
Revert using hint name for items in shops. Other merchants return GetHintMessage directly
2026-04-14 06:41:37 +00:00
Philip Dubé
4cae72463e
Merge pull request #6497 from serprex/develop922
...
merge develop-ackbar 9.2.2 to develop
2026-04-14 02:31:35 +00:00
Demur Rumed
a60d46141b
Merge remote-tracking branch 'origin/develop-ackbar' into develop922
2026-04-14 01:10:10 +00:00
Philip Dubé
adb1e46ba9
fix bad args handling in extractor ( #6501 )
2026-04-14 01:00:16 +00:00
Philip Dubé
13ebc31ec7
9.2.2 Ackbar Charlie ( #6494 )
2026-04-13 14:12:37 +00:00
Jerom Venneker
ca38dba192
Add missing Hint clarities back ( #6477 )
2026-04-13 03:39:30 +00:00
Philip Dubé
25eb09180d
Revise Arrow Cycling ( #6490 )
...
1. simplify UI, flashing buttons are unnecessary
2. change arrow without drawing a new arrow
2026-04-12 23:03:46 +00:00
Philip Dubé
d855742c2f
Avoid over-allocating with texture interpolation ( #6489 )
...
Also remove interpolation with all zeroes & fix one interpolation direction
2026-04-12 18:51:04 +00:00
Philip Dubé
8513fd8800
fix cosmetic/audio randomizing options being seeded when they shouldn't be ( #6481 )
2026-04-12 18:25:05 +00:00
Philip Dubé
568813a2a4
Remove tooltip text referencing Let It Snow chests ( #6488 )
...
Was not preserved in chest revamp
2026-04-12 18:24:53 +00:00
Philip Dubé
7b7b799fad
Make Lake Hylia water level switch in rando 10x faster ( #6492 )
...
35 seconds was an eternity
2026-04-12 18:24:14 +00:00
Philip Dubé
88099e6ebe
Fix generation failure for Ganon's Castle MQ Fire Trial ( #6487 )
2026-04-12 13:27:06 +00:00
Jordan Longstaff
68cd04175d
Update ccache-action version to 1.2.22 ( #6482 )
2026-04-11 14:55:20 +00:00
Jordan Longstaff
b2f0cae9ec
Added slider for Rupee Diving Game's time limit ( #6476 )
2026-04-10 23:51:38 +00:00
Pepper0ni
69ef35d258
Fix malon text and make the DMC jump unintuitive ( #6479 )
2026-04-10 21:45:23 +00:00
Philip Dubé
06b512faa9
port over unk renaming from upstream ( #6470 )
2026-04-10 17:25:27 +00:00
Philip Dubé
c879c97066
randomizer_check_tracker: small cleanup ( #6480 )
2026-04-10 16:37:22 +00:00
Jordan Longstaff
4122d8079e
Faster bean planting ( #6473 )
2026-04-08 22:54:04 +00:00
Philip Dubé
9945041888
replace ShuffleBeggar accents with utf-8 ( #6472 )
2026-04-08 18:02:38 +00:00
A Green Spoon
49e740b6f2
[Rando] Shuffle Icicles and Red Ice ( #6462 )
...
Separate options for Icicles (stalagmites and stalactites) and Red Ice. Icicles drop an item when broken and red ice gives an item when melted.
CMC options for icicles were more limited - the particle effect strobes because there are too many icicles in certain rooms. This currently uses Dampe's halo centered around the tips, which are visible for both types, but model replacement could be used here if a set was made.
2026-04-08 06:02:33 +00:00
Philip Dubé
40425c8c28
Fix seeded warp traps to be deterministic ( #6469 )
2026-04-07 16:31:41 +00:00
A Green Spoon
67191665df
Add trick for jump to GTG eye statue ( #6467 )
2026-04-07 14:55:07 +00:00
Chris
695c05d339
Fix cooldown behavior for crystal and light switches, water gate ( #6461 )
2026-04-07 01:09:07 +00:00
A Green Spoon
77f2883510
use category adj for gi ( #6466 )
2026-04-07 01:08:32 +00:00
Malkierian
876d512a4b
Fix Skip Planting Beans crash ( #6463 )
...
Move code to set beans as planted after getting the bean pack to rando item give handler.
2026-04-07 01:07:20 +00:00
PurpleHato
262958a2eb
Alt Toggle for Custom animation ( #6433 )
...
Add explicit alt prefix checking to animation loading
Makes ResourceMgr_LoadAnimByName alt-toggleable this will work for Link and any other animations files
2026-04-06 19:01:12 +00:00
OtherBlue
978a219213
add check for market balcony camera ( #6464 )
2026-04-06 04:04:58 +00:00
Malkierian
b6f227961b
Restore sub-100% values for speed modifier slider. ( #6465 )
2026-04-06 03:47:17 +00:00
A Green Spoon
e86e0ff693
Add Voidout Collection trick ( #6453 )
2026-04-05 17:51:09 +00:00
A Green Spoon
4e1e180d21
add spirit signs + unique init func ( #6458 )
2026-04-04 04:37:24 +00:00
A Green Spoon
50aed798a1
[Rando] Shuffle Beggar ( #6455 )
2026-04-03 06:01:07 +00:00