OdysseyDecomp/lib/al/Library/Event/EventFlowDataHolder.h

64 lines
1.9 KiB
C++

#pragma once
#include <basis/seadTypes.h>
#include <math/seadVector.h>
#include <prim/seadSafeString.h>
namespace al {
class CameraTicket;
class LiveActor;
class EventFlowEventData;
class IUseCamera;
class EventFlowRequestInfo;
class EventFlowScareCtrlBase;
class BalloonOrderGroup;
class EventFlowDataHolder {
public:
EventFlowDataHolder();
bool isExistCameraInfo(const char*) const;
const char* getCameraName(s32) const;
void initCamera(const char*, CameraTicket*);
void initCameraSubTargetAfterChart(const LiveActor*);
void stopMovementByNode();
void restartMovementByNode();
void initCharacterName(const char16*);
void initItemType(s32);
void addItemType(const char*);
void setActorFront(const sead::Vector3f&);
const char* tryGetCharacterName() const;
void convertActionName(sead::BufferedSafeString*, const char*) const;
s32 sendEvent(const EventFlowEventData*);
const char* judgeQuery(const char*) const;
void setTalkSubActorName(const char*);
void tryCreateCameraInfoBySystem(const char*);
void startEventCamera(IUseCamera*, const char*, s32);
void startEventAnimCamera(IUseCamera*, const char*, const char*, s32);
void endEventCamera(IUseCamera*, const char*, s32, bool);
bool tryEndEventCameraIfPlaying(IUseCamera*, const char*, s32, bool);
void endAllEventCamera(IUseCamera*);
bool isEndInterpoleCamera(const IUseCamera*, const char*) const;
bool isPlayingEventAnimCamera(const char*) const;
private:
EventFlowRequestInfo* mRequestInfo;
void* filler_8[10];
void* _58;
void* filler_60[1];
EventFlowScareCtrlBase* mScareCtrl;
void* _70;
void* filler_78[2];
BalloonOrderGroup* mBalloonOrderGroup;
sead::WFixedSafeString<32> _90;
void* filler_e8[1];
const char* mTalkSubActorName;
s32 mItemTypeCapacity;
s32 mItemTypeCount;
const char** mItemTypes;
};
static_assert(sizeof(EventFlowDataHolder) == 0x108);
} // namespace al